Space Engineers

Space Engineers

Flak Cannon - Area Denial System [DX11]
176 Comments
Mac and Cheese 1 Jul, 2024 @ 6:49am 
hmm new update huh? dont seem like it after 8 years
Rysten 16 Nov, 2019 @ 8:00pm 
Works in creative fine.
dRuPpI 8 Feb, 2019 @ 9:41am 
awwww remember this back in the good old days .....was so awsome
Boing 23 Jul, 2018 @ 4:20pm 
Broke as of now.
Sama 28 May, 2018 @ 8:24pm 
sad this was such a great concept i would love to have this on some of my ships
DSiren 1 Apr, 2018 @ 8:30pm 
This mod is dead don't install it will crash game!
Dmyar 11 Feb, 2018 @ 7:09pm 
Not work!
Sama 25 Sep, 2017 @ 4:46pm 
is this mod being updated?
Frosty 12 Sep, 2017 @ 3:22am 
Please Fix this mod it has so much potental for a pvp server
MR.120 20 Aug, 2017 @ 3:12pm 
Please continue this mod.
Greywolf 6 Jun, 2017 @ 8:19pm 
please fix and continue work on this mod it has SO MUCH POTENTAL i would love to use it but for now it is to broken
noahwhygodwhy 14 Apr, 2017 @ 6:48am 
Air conditioning's overrated. I'll pass.
KilledJoy 11 Mar, 2017 @ 1:03pm 
Short lived mod since I had it. please fix turrets
Quarter2Doom 7 Jan, 2017 @ 9:00am 
please fix this. I absolutely loved using this mod, it was such a cool and novel idea.
dRuPpI 24 Dec, 2016 @ 1:47am 
the animations are broken :D looks funny :steamhappy:
KilledJoy 14 Dec, 2016 @ 3:18pm 
turret fix D:
DSiren 4 Dec, 2016 @ 1:11pm 
NUUU I WANT SOME AA FOR MY HOWITZERS!! FIX THIS FLAK PLS
Teria 18 Nov, 2016 @ 11:41am 
Any update on fixing the turrets
Fish Bowl 21 Sep, 2016 @ 2:28pm 
crash
AzureAssaulter 6 Sep, 2016 @ 3:45pm 
mines rear and station defenses anyone
QuintusJ 23 Aug, 2016 @ 11:07pm 
Can someone please fix this?
Stinkeparki 3 Aug, 2016 @ 7:51am 
Game Crashing on placement...can you fix this issue? Cause it looks great. And if it works as good as it looks man...that thing's gonna pack a punch on some bigass ship
Im_The_Slep 30 Jul, 2016 @ 12:00am 
CRASHED:steamsad:
Rozmetal 15 Jul, 2016 @ 3:26pm 
yes, place it=crash, please fix it, this is one sweet looking weapon, and I never see it in action!
thebloxxer22 11 Jun, 2016 @ 9:03am 
BROKEN!!!
Mike Loeven 31 May, 2016 @ 2:36pm 
Confirmed crash on placement
Sergeant D. Tac 26 May, 2016 @ 11:32am 
Yep, crashes the game upon placement (creative). If you placed the turret before saving, your save is ****** and you have to delete it and start over, because everytime you load in to the game while these turrets are placed, it will crash.
Dmyar 25 May, 2016 @ 9:46pm 
Not work in creative
Ace61519 15 May, 2016 @ 9:27am 
Game Crashes if i try to use this.
MaximalCrazy 26 Mar, 2016 @ 2:50pm 
to OP
HypercaffinatedBees 19 Mar, 2016 @ 9:46pm 
whenever I try to place down the flak my game freezes for about a second or three and then crashes.:conwayshrug:
Kinami 19 Mar, 2016 @ 11:27am 
Game crashes when i place this.
warpunk 14 Mar, 2016 @ 6:57pm 
@reaperkiller Please, tell us more about how modders are slaves to our entertainment.
stich83guy 31 Jan, 2016 @ 12:27pm 
@SigmaStrain let u know i just tryed to use ur turret and it crashed my clinet and not the server so there is something wrong with ur turret or a mod im using but i had this problem bcfor but when there was an update on the weekend it went away when most ppl updated there mods.. i think its time for u to do the same i see ur online playing but it would be nice for the authors to keep there mods up to date......
Rozmetal 26 Jan, 2016 @ 5:30am 
this weapon looks really nice, but when i try build base (mount point) my game crash, dont know why...minefield fired from fixed gun works
scheurleer 18 Jan, 2016 @ 7:57am 
YAY IS DX11!! keep the good work :D
FreshAsIce 10 Jan, 2016 @ 2:48am 
dont worry it still fits the purpose if someone is trying to get close to you :P still didnt really find a bug other then the dmg of the mines to even small ship bocks is very low but i guess thats how its supposed to be because its more about anti missile etc? :D
SigmaStrain  [author] 9 Jan, 2016 @ 7:48pm 
sorry, but it's not possible at this time. It leads to pretty crippling performance issues
FreshAsIce 9 Jan, 2016 @ 3:29am 
ahh thx. is there a way for you to make the mine laying more of a mine laying :D so that they dont explode but rather stay where they are and wait for ships to go through them
SigmaStrain  [author] 9 Jan, 2016 @ 3:22am 
just press the button that you have the cannon set to on your hotbar. That will switch ammo.
FreshAsIce 9 Jan, 2016 @ 3:13am 
so how do you swtich the firemodes on the cannons?
SigmaStrain  [author] 9 Jan, 2016 @ 2:02am 
there is some sort of weird error in the log files. The regular weapon is working properly. I'm still looking into the cause of the bug.
FreshAsIce 9 Jan, 2016 @ 1:11am 
why is it broken?
SigmaStrain  [author] 8 Jan, 2016 @ 11:48pm 
Just added DX11 support. Let me know how it plays. Turrets are still broken for now.
FreshAsIce 23 Dec, 2015 @ 1:53am 
totally getting it when d11 hits
Zenso 20 Dec, 2015 @ 5:10am 
This is my favorite weapon design in the SE community, ily.
The Noob You Hate. 11 Dec, 2015 @ 3:16pm 
Sigma said it's coming this/next month.
123 11 Dec, 2015 @ 1:31pm 
dx11
The Noob You Hate. 1 Dec, 2015 @ 9:19pm 
That's great! This is probably one of my favorite weapon mods out there!
SigmaStrain  [author] 1 Dec, 2015 @ 10:33am 
You're darn right. Expect a pretty major update next month