Portal 2

Portal 2

TEST COURSE A: CUBES & BUTTONS
6 Comments
ThunderPunch  [author] 20 Mar, 2015 @ 12:33pm 
Oh, and I almost forgot;

-Added Fizzler to the beginning of every section

Try making a cubefort now >:)

(By the way, does anyone have anymore ideas on what test course I should make next?)
ThunderPunch  [author] 20 Mar, 2015 @ 12:29pm 
FIXED!

-Redesigned Turret Level

-Other Small Tweaks
Chelliste 8 Mar, 2015 @ 8:32pm 
The most fun I had with the cubes was building a fort against the turrets. None of the cubes to activate lifts were necessary, just portal up to the next level. It's a common flaw in too-easy maps: Wall-to-wall portal surfaces allowing the player to bypass intended steps.
dmuk 8 Mar, 2015 @ 6:51pm 
Cubes galore! Ended up with a bunch at end (see screencap) including the companion, but could have had 3x more though I left them on the fate-plate launchers instead because that looked cool... turrets got fizzled.
wildgoosespeeder 5 Mar, 2015 @ 6:47pm 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Too many cubes. Prone to "portal bumping" (Google it). Portaling is more appealing than placing cubes onto buttons. Way too easy. Trapping issues exist:
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=264300097

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=398483361
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=376181211
Walrus: The Chronicles 4 Mar, 2015 @ 3:43pm 
Very good level design :3 I loved it <3