Portal 2
TEST COURSE A: CUBES & BUTTONS
6 則留言
ThunderPunch  [作者] 2015 年 3 月 20 日 下午 12:33 
Oh, and I almost forgot;

-Added Fizzler to the beginning of every section

Try making a cubefort now >:)

(By the way, does anyone have anymore ideas on what test course I should make next?)
ThunderPunch  [作者] 2015 年 3 月 20 日 下午 12:29 
FIXED!

-Redesigned Turret Level

-Other Small Tweaks
Chelliste 2015 年 3 月 8 日 下午 8:32 
The most fun I had with the cubes was building a fort against the turrets. None of the cubes to activate lifts were necessary, just portal up to the next level. It's a common flaw in too-easy maps: Wall-to-wall portal surfaces allowing the player to bypass intended steps.
dmuk 2015 年 3 月 8 日 下午 6:51 
Cubes galore! Ended up with a bunch at end (see screencap) including the companion, but could have had 3x more though I left them on the fate-plate launchers instead because that looked cool... turrets got fizzled.
wildgoosespeeder 2015 年 3 月 5 日 下午 6:47 
DISCLAIMER:
Read my profile before reading the rest of my comment!

Too many cubes. Prone to "portal bumping" (Google it). Portaling is more appealing than placing cubes onto buttons. Way too easy. Trapping issues exist:
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=264300097

Try my SP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=398483361
Try my COOP map?
http://www.gtm.steamproxy.vip/sharedfiles/filedetails?id=376181211
Walrus: The Chronicles 2015 年 3 月 4 日 下午 3:43 
Very good level design :3 I loved it <3