Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






11/10, good mod
Brb, tell yall if I enjoyed this
I tried running different tests to get them to stop doing that, but I couldn't figure it out. I'm thinking I'll do some more tests on it when I can find the time but I won't be rushing since it doesn't bother me too badly at the moment. Or if someone else can figure it out, I've left comments in the files about what I think is happening with the different parameters. I think it has something to do with the 'GoodAngleCutoff' variable.
needs a tweak though. sometimes enemies shoot at me from the other side of a wall, achieving nothing