Team Fortress 2

Team Fortress 2

Nutcracker
27 Comments
Serge Ivanov 29 Oct @ 5:54pm 
This looks super solid, and it's nice to not have the deposit be stuck in an alternate area like all the halloween ones.
Knusperfrosch 28 Oct @ 11:43am 
@Billo Thanks for the clarifications!
I missed that there's a RESUPPLY sign on Pic10 as I wasn't at home and using a smaller screen when I wrote my 1st comment. My bad.
I'm not a fan of small single room spawns with single exit or all exits going out onto the same area that's easily be controlled by a single sentry.

I admit maps being too dark are a pet peeve of mine. Whenever I helped in beta testing maps on TF2Maps servers, dimly lit areas make it hard to see anything, but esp team colours. Even night-time maps IMO should have the areas which players travel through and fight in being well-lit.

Shadowy areas for mood should ideally be off-map areas, or room corners for spies to hide in, or spots that players run past but can't actually access (i.e. a balcony or shop), or outside behind a pile of rocks or a thicket of plants.

Maybe add glowy fireflies, or crates filled with toys with suspiciously (radioactive) glowing paint?
Puppy Girl Jollycide 27 Oct @ 1:14pm 
seems like a solid map for this year's smissmas
#upvoting
Hellppkins 27 Oct @ 6:46am 
i saw this map from the start. congrats on it!
andre.magaldi 27 Oct @ 6:32am 
Olhando aqui na oficina ja ta incrível, agora imagina se eles colocam no natal o mapa :steamhappy: , parabens aos criadores ta muito foda
ARABIKvsMETRO 27 Oct @ 3:21am 
bro this is map is crazy need this map on chrismas good job billo
Кирпич 27 Oct @ 12:47am 
need to smissmas
Billo  [author] 26 Oct @ 1:45pm 
Hey, thanks for your interesting comment! About the servers, it's up to anyone who wants to host!
Visually, I'm going for a toy factory theme that's turned sinister, hence the intentional dark feel.
many areas are dark to heighten light contrast (see pics 3,4,6). Even the color correction enhances this darkness. The map leaves some areas empty on purpose. The skybox, inspired by Hydro's empty land, discouraging players from leaving the playable area, making the toy factory feel far from civilization which is evident in the trailer's snowstorm.
I avoided overdoing decorations to maintain FPS performance and stay true to the original TF2 theme. But based on feedback, I can always improve the map.
Pic 10 is the spawn: each team starts high up for an advantage, we never had any spawn camping issues.
Hope this clears things up! I loved your comment and thoughts. If you play the map, let me know if you enjoyed it!
Knusperfrosch 26 Oct @ 11:29am 
I haven't had a chance to playtest this map yet. Currently downloading it. Will it be playtested on community servers somewhere?
It's an interesting theme, suitably gory for TF2.
Visually though, the "outside" parts of the map look kind of... drab, though?There seem to be a lot of very dimly lit areas (not optimal for team colour recognition). Stone buildings, very little colour, kind of depressing.
The area shown in Picture #10, in particular, is extremely open and empty. Heaven for Snipers and endless Sniper sightlines, hell for Heavies?

I can understand wanting to remove decorations, trees, props for FPS and entity limit purposes, but this isn't going to be a comp map. For a wacky Smissmas map, I would wish for a little more colour and pretty stuff (even if it's in a satirical over-the-top way because it's a Mann Co. toy factory and probably used child labour or enslaved Yetis or something in-universe).
Yolo 26 Oct @ 6:55am 
Now this nuts
PipAntarctic 26 Oct @ 6:37am 
That's a lot of nuts (in the description)!
Ted Beneke 26 Oct @ 4:57am 
i love the nutcracker fellow
KoutsioG 26 Oct @ 3:44am 
Best map ever. 5 stars from me!!
Fox [Haunted Edition] 26 Oct @ 12:25am 
3 things I like here:

1. Artpassed map

2. Custom announcer

3. PLAYER DESTRUCTION LET'S GOOOOOOOOO
Acienspook (Acien) 25 Oct @ 9:52pm 
Silly theming aside it actually does look like a lot of fun to play
Lizard Of Oz 25 Oct @ 9:45pm 
Got to playtest this map during its development, was pretty fun.
Kōt237 25 Oct @ 8:56pm 
I wish I could, but I can't find the nutcracker clip from Scary Movie 4. Shit.
ShadowMan44 25 Oct @ 6:56pm 
Does the head kill you when the capture zone closes?
You say you are nuts!? I'll show you nuts...
ChrisH 25 Oct @ 12:39pm 
I surely did get nuts holy smokes!!!!:steamthis:
Millenial on his Iphone 25 Oct @ 12:20pm 
right in time for NNN
helm 25 Oct @ 12:10pm 
Wow! I like it!:steamthumbsup:
erk 25 Oct @ 11:39am 
love it
YOYOYO 25 Oct @ 11:15am 
I am SO gonna get Nuts. :steammocking:
WasteOfSkin🗪 25 Oct @ 11:09am 
This looks super good, nice work.
kamaras 25 Oct @ 11:03am 
the true essence of christmas: nutcrackin :steamhappy:
Fiddleford 25 Oct @ 11:01am 
cracked