Half-Life 2

Half-Life 2

HITMARKERS & KILLMARKERS
17 Comments
combine soldier  [author] 28 Oct @ 10:22am 
@Space Exogen it may lower fps only when it stacks, sadly there nothing we can do about it
Space Exogen 27 Oct @ 11:02am 
lowers fps a lot but good mod
salman 27 Oct @ 6:38am 
can u make it compatible with hitmarke sound only?
skillissue1806 26 Oct @ 12:30am 
nice
国民唐卫队 11-45 25 Oct @ 10:51am 
Hi! First of all, thank you very much for this amazing mod. The strike feedback function can be regarded as a wonderful gain, greatly enhancing the sense of presence in battles. I have a small suggestion regarding hit markers. At present, it will disappear immediately after popping up. I think if a very fast fade out animation is used instead of disappearing directly, the visual effect will be smoother and more natural. Thank you again for your contribution to the community:steamhappy:
salman 25 Oct @ 7:25am 
i cant see the hitmarker
Lambda VII'VII 24 Oct @ 6:07pm 
great mod, needs work but it'll be a must have if it gets the right spit n polish.
Mexico 24 Oct @ 8:49am 
РЕГАЕТ с задержкой
cfloyd10927 22 Oct @ 8:00pm 
amazing
jangwmpt7 22 Oct @ 7:43pm 
Can you make the sound-only version (no visual hitmarker, but still play hit sound when I hit a zombie)
uziguzi 22 Oct @ 12:57pm 
actually, now with all the updates its pretty stable and consistant. the shotgun hitmarkers are still a bit laggy and the sounds sometimes glitch, but other than that its great
justdeltaxd 21 Oct @ 9:24am 
i didnt see the hitmrker
justdeltaxd 21 Oct @ 6:18am 
tbh not bad
Hds46 21 Oct @ 5:30am 
Interesting
Шляпа 20 Oct @ 10:35pm 
Is it possible to add the elite Metrocop from Dark Interval to all HL2 maps?
cat luis 20 Oct @ 9:56pm 
mmod
uziguzi 20 Oct @ 9:41pm 
it cuts off most weapon sounds short