Half-Life 2

Half-Life 2

118 ratings
HITMARKERS & KILLMARKERS
   
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type: assets
contains: materials, sounds
File Size
Posted
Updated
22.500 MB
20 Oct @ 8:43pm
21 Oct @ 6:44am
7 Change Notes ( view )

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HITMARKERS & KILLMARKERS

Description
HITMARKERS AND KILLMARKERS

Finally.. as a CoD player i can play this with comfort! [no offense plz]

Adds hitmarkers... as hitmarkers.
Adds killmarkers as skulls.
You also get assists!

IMPORTANT
THIS MOD IS AN EXPERIMENTAL ATTEMPT,IT WORKS FINE BUT YOU CAN GET SOME ISSUES WHEN SHOOTING FRIENDLY NPCS WAY TOO MUCH,THEREFORE IT IS RECOMMENDED [BUT NOT REQUIRED] TO USE FRIENDLY FIRE MOD

INCOMPATIBLE WITH HITMARKERS AND KILLMARKERS [SOUND ONLY]

SOUND ONLY VERSION - HITMARKERS AND KILLMARKERS [SOUND ONLY]

Sometimes the hitmarker may not appear,there is not much we can do about it... for now at least.. Source™

CREDITS

Combine Soldier - Script and Configuration
MMod - Sounds
CoD - Textures
17 Comments
combine soldier  [author] 28 Oct @ 10:22am 
@Space Exogen it may lower fps only when it stacks, sadly there nothing we can do about it
Space Exogen 27 Oct @ 11:02am 
lowers fps a lot but good mod
salman 27 Oct @ 6:38am 
can u make it compatible with hitmarke sound only?
skillissue1806 26 Oct @ 12:30am 
nice
国民唐卫队 11-45 25 Oct @ 10:51am 
Hi! First of all, thank you very much for this amazing mod. The strike feedback function can be regarded as a wonderful gain, greatly enhancing the sense of presence in battles. I have a small suggestion regarding hit markers. At present, it will disappear immediately after popping up. I think if a very fast fade out animation is used instead of disappearing directly, the visual effect will be smoother and more natural. Thank you again for your contribution to the community:steamhappy:
salman 25 Oct @ 7:25am 
i cant see the hitmarker
Lambda VII'VII 24 Oct @ 6:07pm 
great mod, needs work but it'll be a must have if it gets the right spit n polish.
Mexico 24 Oct @ 8:49am 
РЕГАЕТ с задержкой
cfloyd10927 22 Oct @ 8:00pm 
amazing
jangwmpt7 22 Oct @ 7:43pm 
Can you make the sound-only version (no visual hitmarker, but still play hit sound when I hit a zombie)