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...I am too tired to even test my mod right now. I'm so lazy. I suggest you test my mod/code before using it, lol.
As someone who has experimented with this myself, I believe there may be a significant bug with how the game switches timelines through portals. I have not tested your mod, though, so maybe it works fine already. But basically, the timeline gets switched as soon as the portal visually starts to open. So if you walk by a portal but decide not to go through it, it still switches the timeline (so when you shelter and move to the next cycle, it loads the world in the wrong timeline). If this bug still exists, then I already have some janky code that fixes it, so you could use that. Sorry that I don't have time to test this in-depth.