Arma 3
[23PzD] Sonderkraftfahrzeuge
28 Comments
MicrowaveFork 9 hours ago 
Bravo! Excellent work!
Typhun 10 hours ago 
@jdspider Epic! thanks for the heads up :)
MRorca 11 hours ago 
This is So unbelievably Peak tysm
Valentine  [author] 14 hours ago 
@Virtus @Rowdied
At the moment, we are not looking into making the bridges detachable. Some framework is there, but it's currently something we'll look into in the future, not as of this time.
Valentine  [author] 14 hours ago 
@THAT Austrian Painter™
Most of our in-house stuff is specifically made with the unit in mind, thus not really being applicable for public release. Is there something specific you've seen in a screenshot?
Rowdied 15 hours ago 
""Any chance of making the bridge/combat engineer functions of the 251/7 work? Like dropping a placeable bridge, dropping concertina wire, mines, etc""
Even just having the top ramps functional and be able to be removed either through ACE or Drongo's DYEL function?
Great job by the way guys!!!
ZazaBubu 16 hours ago 
No the 251\22 works fine. It's 251\1, 17,21,3 and 7. Spe and IFA used only.
[23PzD] Jpspider  [author] 17 hours ago 
@Typhun
We can look into it for a 1.1 update, it's been raised internally
[23PzD] Jpspider  [author] 17 hours ago 
@ZazaBubu
Can you describe which vehicle? The 251/22 with the Pak40 on it you must be turned out using CTRL + E or CTRL + Q in the standing position to fire it. Otherwise I don't remember seeing such bugs.
ZazaBubu 17 hours ago 
Some bug: some vehicles can be controlled on gunner\commander side, some are not.
Are you guys planning on releasing more previously private German WWII mods? Love the quality of this one
Kill3rCat [1st FORECON] 15 Oct @ 5:19am 
Very nice work
That Goomba Bloke 15 Oct @ 4:57am 
Oh, these look familiar! Glad to see you guys finally released them for the public to use! Congratulations on the release!
Cots [HK] 15 Oct @ 3:46am 
Bravo! Glad to have been a member of the 23rd. All success to you guys. Rkt. Vogel
Typhun 15 Oct @ 2:38am 
Congrats on the release; these look sick-!

Any chance of a side-branch that doesn't need IFA though?
Luca 15 Oct @ 12:14am 
Nice work, well done!
@Kersch stole my buzzword, but this mod really is fookin fantastic lads. Congrats on release :bo3lmso:
Luigi the magical dinosaur 14 Oct @ 10:13pm 
Epic
Kersch 14 Oct @ 8:51pm 
This is a fantastic mod. :steamthumbsup:
L. Kilo 14 Oct @ 8:10pm 
Praise the 23rd!
Otto von Basedmarck 14 Oct @ 6:48pm 
Truly chad like behavior Knights Crosses for all :mow2_ger_medal: Thank you guys so much for this everything you guys do from maps and assets like map symbols truly a good bunch of lads
Brian Hates Games 14 Oct @ 5:39pm 
yes, jamie mod))
sgt.bean 14 Oct @ 4:25pm 
This is such a good edition to SPE, is the Sd. Kfz. 2 going to have additional camos in the future?
Valentine  [author] 14 Oct @ 3:53pm 
@Brian Hates Games
Any chance of Feldbluse 44? :steamhappy:
Brian Hates Games 14 Oct @ 3:42pm 
Any chance of no ifa3 requirement :steamsalty: :deadrat::steamsalty:
Virtus 14 Oct @ 2:43pm 
Any chance of making the bridge/combat engineer functions of the 251/7 work? Like dropping a placeable bridge, dropping concertina wire, mines, etc
[СА] Graf_Maximus 14 Oct @ 1:22pm 
Congrats with release!
Equinox 14 Oct @ 1:08pm 
Been waiting for this, Awesome work on the mod o7