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I should also point at that I have BepinEx installed, which may be interfering with the game in certain ways. But when UICO was the only mutator enabled, it seemed to be functioning normally.
It seems that the order in which the mods are enabled bears some significance. For instance, when UICO was enabled first, then Universal Free Zoom (a mod that modifies hip FOV) was activated next, both mods worked as intended. But when the order was reversed, and UICO was the last mod to be enabled, Free Zoom did not work as intended.
I only noticed one small disadvantage: when aiming, my hands continue to shake - there is not enough breathing retention system.
But even without this, Ravenfield can truly be turned into a completely different game (Squad, Arma)
The only problem I found is when you still have aim zoom when you are sitting on the passenger seat of car or quadbike
This brings me to my more recent comment. Both of the mods I mentioned successfully modify the aim FOV of weapons without interfering with the master FOV.
It's possible to get around this by just checking for weapons that have a valid scopeAimObject and just exempting them from the disable magnification setting.