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Couldn't start game session, saved submarine is empty. The submarine file may be corrupted.
Error while starting the round (did not receive STARTGAMEFINALIZE message from the server). Returning to the lobby...
Attempted to instantiate a respawn manager before a level was loaded.
at Barotrauma.Networking.RespawnManager..ctor(NetworkMember networkMember, SubmarineInfo shuttleInfo) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Networking\RespawnManager.cs:line 114
at Barotrauma.Networking.GameServer.StartGame(SubmarineInfo selectedSub, SubmarineInfo selectedShuttle, Option`1 selectedEnemySub, GameModePreset selectedMode, CampaignSettings settings)+MoveNext() in <DEV>\Barotrauma\BarotraumaServer\ServerSource\Networking\GameServer.cs:line 0
at Barotrauma.CoroutineManager.IsDone(CoroutineHandle handle) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\CoroutineManager.cs:line 223
@Grand @Grove ( CrashG ) @Europa @Shoulin @HDC @etoya228 @Alto Altogether Al2.0 @diger986 @[R.P.C.]Ashuryx @Zannen
The only bug I seems to be encountering ( And this could be due to mod conflicts ) is orders resetting on boot up of the save, after [End Round], or [Save and Quit].
Going from level to outpost or outpost to level seems to save orders just fine but reset after any of the above happens. Nothing game breaking but still annoying.
I have done the launch setting install of Lua for Barotrauma. Maybe this is the issue?
Tested with only this mod installed. Still occurs.
If I swap characters I will note the icon for my job flickers rapidly between the spectator eye and my chosen job icon
Not an issue in mission
Issue seems to persist in campaign mode
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Деньги за перевод будут начислены после отправки сообщения, пожалуйста, удалите черту и всё, что ниже неё.
I was so missed to this mod