RimWorld

RimWorld

Combat Extended Traders Have Ammo
32 Comments
Evgen  [author] 23 Oct @ 12:24pm 
> Hi Evgen, is the mod you stated CE IA work together? like if i were to load it after this one? or is it a choice between the two?

Hi, I haven't tried using these 2 mods together, but I think they'll work fine together
VolatileGlitchAviator 22 Oct @ 8:35pm 
Hi Evgen, is the mod you stated CE IA work together? like if i were to load it after this one? or is it a choice between the two?
Dealer Mangan 19 Oct @ 5:43am 
thanks, hope it works
Evgen  [author] 19 Oct @ 5:38am 
> I want the opposite, i want ammo to be RARE and fn expensive to procure.

I guess you should find this mod interesting then(Combat Extended Important Ammo): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3321165886&searchtext=Important+Ammo
Dealer Mangan 19 Oct @ 4:36am 
I want the opposite, i want ammo to be RARE and fn expensive to procure.
Evgen  [author] 14 Oct @ 9:52am 
> Will this work with Trade Options? They have their own stock settings, I'm afraid of this mod overriding that mod's settings.

I think you should give it a try. It should work.
ProfileName 14 Oct @ 5:34am 
Will this work with Trade Options? They have their own stock settings, I'm afraid of this mod overriding that mod's settings.
6James 10 Oct @ 9:47pm 
no problem, I am happy to help :D
Evgen  [author] 10 Oct @ 5:57pm 
Ideally I would like mags look more similar to in-game ones, but I replaced thumbnail with yours, thanks!
6James 10 Oct @ 1:46am 
I finished creating the thumbnail: https://imgur.com/a/WCM09iM

what do you think? I made it in Canva
Evgen  [author] 9 Oct @ 10:59am 
> alright cool, can I upload it here in the comment section using an imgur link?
Ye, sure
6James 9 Oct @ 4:37am 
alright cool, can I upload it here in the comment section using an imgur link?
Evgen  [author] 8 Oct @ 1:36pm 
Thanks 6James, I don't mind at all, just upload it somewhere and I'll replace it if you want.
6James 8 Oct @ 3:03am 
hey, I could make a thumbnail for your mod if you want, so you don't have to use AI

nice mod by the way :steamthumbsup:
Evgen  [author] 6 Oct @ 7:48am 
> i don't support AI art, so i'd rather not download it. there are plenty of FREE stock images on the internet of ammo to use instead!

If you’ve got a better preview, go ahead and share it. This one took me literally 5 seconds to make, and I I'm not really interested in creating art.
Abraham Lincoln 6 Oct @ 7:31am 
one: this mod is cool
two: i don't support AI art, so i'd rather not download it. there are plenty of FREE stock images on the internet of ammo to use instead!
Evgen  [author] 4 Oct @ 9:51am 
All of this is safe to enable in existing saves. Just a reminder: Price changes take effect immediately after you change the mod settings, but vendors stock updates only every 30 days.
Evgen  [author] 4 Oct @ 9:47am 
After adding ammo generation, I realized it feels odd that traders sell only one piece of each weapon. This update makes traders carry multiple copies of the same weapon type, while keeping ammo generation unchanged.

By default, this option is off. To enable, adjust the Weapon Stock Multiplier in the mod settings. See screenshots for examples.
Silent 2 Oct @ 6:42pm 
This mod is a game changer, a merchant ship appeared and was carrying 10k ammo of the ammo I need for my basic loadout, many many thanks for this!
Tactical Femboy 2 Oct @ 4:00pm 
my hero
turkler 2 Oct @ 11:33am 
yay, thank you!
Evgen  [author] 2 Oct @ 11:18am 
> does this mod work with the generic ammo setting?

Yes it does work with generic ammo. Also works with Generic Ammo Experience mod.
turkler 2 Oct @ 11:04am 
does this mod work with the generic ammo setting?
veoba 2 Oct @ 4:27am 
Ok, thanks. Will add this one and look at how its going on long run.
Evgen  [author] 2 Oct @ 4:08am 
I did a quick test with "Vanilla Trading Expanded" and everything worked as expected - trader stock have ammo, prices multipliers work if enabled.
veoba 1 Oct @ 6:09pm 
But still - please look :)
I find this mod interesting.
Evgen  [author] 1 Oct @ 6:08pm 
> It adds a dynamic pricing system, so to speak. Don't forget to look in mods settings.

The thing is that when I add a product to a seller, I don't set its price; price generation is a separate process, so this place should be fine imo
veoba 1 Oct @ 5:54pm 
It adds a dynamic pricing system, so to speak. Don't forget to look in mods settings.
Evgen  [author] 1 Oct @ 5:52pm 
> I think you need to read about vanilla trading expanded - as i can see this two cant be compatible.

I will probably test compatibility later, but I don't see why in theory it shouldn't work.
veoba 1 Oct @ 5:48pm 
I think you need to read about vanilla trading expanded - as i can see this two cant be compatible.
Evgen  [author] 1 Oct @ 5:42pm 
> What about comp-ty with vanilla trading expanded and other trading mods?

As this mod is pretty simple - it only adds a few extra items to traders and applies a price modifier. Unless another mod completely replaces the vanilla trading system, everything should work fine. It definitely won't break your game. If you're using it together with other trading mods, I suggest keeping the price multipliers at 1x to avoid messing with their balance.
veoba 1 Oct @ 2:50pm 
What about comp-ty with vanilla trading expanded and other trading mods?