Tabletop Simulator

Tabletop Simulator

WoW TCG EXPANDED Dungeon Progression System
4 Comments
EmilyOtter 8 Oct @ 1:04am 
The new stuff is great, thank you! And admittedly I was just wrong, the first version I played, the deckboxes went everywhere and I didn't realise there were fully completed decks in there too, I was looking at the Shadow Priest and Support Priest decks.

We basically went with 'work together as a team to figure out what moves are best for it' but we can probably figure out a simple flowchart or something as an option.
Javy  [author] 4 Oct @ 11:38pm 
@EmiltOtter
The rules are in the notebook!

I'm updating the table as we speak, that's why my campaign is there (it's just easier to update it) I always clean up when I'm done. I'll do so asap.

Which 2011 starter has more than 5 rares?

A flowchart to replace the Raid Boss would be nice, but that's way too complex, too many options and decisions to take in account. At that point you might as well create a videogame version of WoW TCG (Hearthstone excluded lol).

I do plan on finishing the DeathKnight sheet and adding a few more sets in the upcoming days!

Thanks for the feedback!
EmilyOtter 4 Oct @ 9:38pm 
Also having the rules ingame would be appreciated!
EmilyOtter 4 Oct @ 9:37pm 
Your workshop file has you and your friends game saved directly into it, which is very hard and annoying to clean out and make blank so I can play with friends, because sorting all the cards to go back into the boxes they're supposed to be in is time consuming and annoying. It would be very appreciated if you could upload this mod to the workshop in a ready to go manner so that other people can play it without having to clear out cards and decks already existing.

Other than that, we did play a bunch of the mod and its really fun. I like the additions you made, and the legacy-lite mechanics to upgrade your deck as you go is appreciated. Some rules clarification on what to do for the starter decks that have more than 5 rares from the start would be appreciated, as would adding a death knight character sheet and more of the sets that are missing. A simple 'ai flowchart' for the raiding player would be great too, but probably very complicated.