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Added:
- Ability to work with underlying clusters (clusters that hidden under other, when occupy the same space).
Fixed:
- Disabled Mods influenced on sorting order
- SymLinks used by Vortex Mod Manager not processed right
- Some other minor bugs
X4 Cluster Relocation Service - Resolving Overlaid Clusters Issue: https://www.youtube.com/watch?v=-iil3PYGCD4
Please provide a more information ...
At least about a mod with problematic sector
Game version is 8.0 with the latest hotfix patch.
if you want a complete modlist.
https://docs.google.com/spreadsheets/d/e/2PACX-1vTrkOReXIcfcSdHrFIt7qeBAmvd9ww_Dgd00VxQspd54ATTo39wgZ3sBQRU4bOAjCSOGFHXaJ4iGVCx/pubhtml#gid=0
Pretty much everything from the green recommended section.
But possible, not faced with overlapped sectors...
Can you share a mod list used by you and the game version?
Will check
Just try
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3306781107&searchtext=xenon
If you need a tool to create a new gates - try to use https://www.nexusmods.com/x4foundations/mods/1587
P.S. But I will think about your idea.
And it is stated in description:
"This tool allows you to relocate clusters in the X4: Foundations game universe. It provides a user-friendly interface to select clusters, define new locations, and update the game data accordingly."