Stellaris

Stellaris

Star Wars: New Dawn
136 Comments
Spot 10 hours ago 
Hello. How create new sector? I don't see any button to create a new sector in the planet overview (outside of an existing sector).
Red_Psycho 13 Oct @ 1:00pm 
same
ACExtravaganza 12 Oct @ 11:45pm 
@redeye I'm getting the exact same problem
Bosmeri  [author] 12 Oct @ 7:55pm 
@Redeye:
Might be best to ask on the Discord server if you can. I'm sure someone there has more insight on what to do to fix it there.
Redeye 12 Oct @ 6:35pm 
I cleared all mod references in my documents, compelted removed and emptied, the entire mod from the steam workshop, and unsubbed and resubbed. The game will not pick up this mod../ I don't get it it use to work all the time, Other overhauls work instantly. Any idea what could be wrong here?
Moridin 12 Oct @ 8:47am 
@Bosmeri: Thanks for considering it. I'd like to extend the same argument for the Commerce Guild as well, though it doesn't doesn't directly border the Empire

Furthermore, I think several Resolutions could be changed to suit the atmosphere of a galaxy being imposed a New Order (as well as shortening the times between Senate Sessions and their duration)
Redeye 12 Oct @ 8:34am 
Same here FoxySTAR - I got all but 1 DLC and the mod says you don't need them anyway. I have no UI mods nothing just this mod as stand alone and nothing. I can do StarTrek mod fine but that one is bugged out if the Xindi gets to Earth the game crashes lol. I want SW this playthrough
gargoyle137 12 Oct @ 8:31am 
@Bosmeri I posted last night regarding the mod not loading to the game. From another issue, i went into the documents folder and deleted all the still present mods that i had unsubbed from over the past few days to clean up my launcher. once i did this and reloaded the mod, it now loads the mod to the game
ArnieQ 12 Oct @ 3:22am 
CTD every time when I create a sector on Brentaal IV.
FoxySTAR 11 Oct @ 11:28pm 
Haveing the same issues as others its seems, i have the most recent version and all dlc's no other mod is active but this one, ive played the past one so i know the load process,
but this one just loads it up into vanilla stellaris instead, its super confusing.
Redeye 11 Oct @ 10:39pm 
can't get the game to load with the mod man. I can do other mods np, just yours won't load. Reinstalled it several times
GoGoShalls210 11 Oct @ 10:20pm 
yeah late into the game its SO LAGGY at 20+ fps lol
gargoyle137 11 Oct @ 7:46pm 
Same issue as a few others. I've deleted the workshop folder, unsubbed everything, and resubbed and only had New Dawn as the active mod going and it doesn't load on my game. I have most recent patches and all DLC.
artedox 11 Oct @ 7:31pm 
@Bosmeri I unsubbed and resubbed when I saw the update, but no luck. Other playsets and mods work, so I'm not sure what the problem could be
Bosmeri  [author] 11 Oct @ 6:47pm 
@Moridin:
Interesting thought. I'll keep that in mind. It could be something we might look into doing.

@Vaporwave Saddam (البعثية:
I've been thinking about redoing the Empire's starting leaders for a while now. The big problem with including Mass Amedda is that it would require having a good Chagrian portrait to begin with and I'm not fond of using a static portrait personally.

@redwolfe_1726 @artedox:
We literally updated last night. Are you sure you have the right playset selected when you launch?
Moridin 11 Oct @ 6:01pm 
It feels like the Galactic Empire starts with a much weaker grasp on the galaxy than it wought to after winning the Clone Wars, which really hurts it when the Galactic Civil War triggers.

Would you consider at least having the Trade Federation start as a tributary of the Galactic Empire?

The Republic occupied Neimodian worls and Vader disabled the droid armies at Mustafar, so the Trade Federation was pretty much done when Sidious declared The New Order.
This may seem like a minor issue, but shouldn't Mas Amedda be an official for the Galactic Empire at game start?
artedox 11 Oct @ 3:15pm 
I have the same issue, mod is the only one in the playset, but the game loads as vanilla.
redwolfe_1726 11 Oct @ 2:22pm 
Tried the unsub and resub tactic and your mod does not load up. Are you updated to the current game version or no? Because I have all the DLC and updated to the most recent version of the game.
Bosmeri  [author] 11 Oct @ 9:37am 
@Imperator Blaze:
Yeah, we inherited a lot of old textures and models from older Empire at War mods and several of them, especially in the Rebel and CIS side of things need severe updating. We want to implement new ones down the line.
Imperator Blaze 10 Oct @ 8:48pm 
Maybe it's me eyes, but will there ever be new models for Rebel ships? The Empire got next textures years ago but I swear these are the same OG Rebel ships.
Redeye 10 Oct @ 8:43pm 
ok so I removed your mod entirely and reinstalled the entire thing, Only loaded just that mod and nothing else and it doesn't load into the game.
Redeye 10 Oct @ 8:17pm 
thanks, I'm giving it a go again
Bosmeri  [author] 10 Oct @ 7:22pm 
@Crimsonknight:
Sounds like you're using a UI mod. Don't use it with New Dawn. That and we have zero desire or interest in custom empire support.

@Redeye:
Unsub and resub to the mod.
Crimsonknight 10 Oct @ 6:47pm 
game crashes as soon as i click on origin :steamthumbsup:
Redeye 10 Oct @ 6:34pm 
I get a checksum error and fails to download.
Bosmeri  [author] 10 Oct @ 2:37pm 
@Hinodegiri:
Yep. Its still in the mod.

@AdmiralSnackbar:
It is.
DANNER 10 Oct @ 10:19am 
bugs please!!!! arreglar por favor!!
AdmiralSnackbar 9 Oct @ 3:51pm 
Is this compatable with 4.1.3 now? Im trying to load it in to get going again
Hinodegiri 9 Oct @ 3:12pm 
I was wondering if the Star Forge was available?
Bosmeri  [author] 9 Oct @ 11:05am 
@Chomik:
Currently the light and dark side choice just unlocks events that will make a leader in your empire that is force sensitive become Jedi or Sith. The only country that can't really do anything with it is the Empire.

We want to expand the force stuff in the future so its more than just do a series of events to get a special trait for a leader. Whatever we end up doing will not require Secrets of the Shroud.

@Aranador:
We have that disabled for an upcoming patch along with some other vanilla stuff that slipped through.

@MagnusGrey:
The only reason it shows all of the options is because I haven't got it to cooperate with the hiding specimen thing that some anomalies have.

@TheOnionSalesman:
That's the first time we've heard anything about this. Are you sure you're on the right version of the game?
MagnusGrey 8 Oct @ 10:43pm 
if the "Sieze jedi Relics" event for the empire is supposed to give all the listed relics, then something is wrong, it only gives one.
Aranador 8 Oct @ 7:02pm 
Quick bug / issue for you : The "Pyroclastic Resonator" Starbase building has an Exotic Gas upkeep, but that particular resource 'does not exist' in this mod - so - if you build one of these buildings, your empire will slowly spiral into destruction as you get hit by resource shortage events. Cheers.
Chomik 8 Oct @ 2:26pm 
I wonder what the difference in gameplay will be depending on whether I choose to side with the Sith or the Jedi? I'm playing Madalor, if that matters.
TheOnionSalesman 8 Oct @ 11:55am 
really look forward to playing this, but sadly loading always hangs at 79%, I've tried restarting the game, reinstalling the mod, the game, the mod and the game, deleting my caches and save locations, and even just letting it run for over 30 min. Hopefully it gets stability improvements
Bosmeri  [author] 7 Oct @ 8:54am 
@Rillus:
It is English only but there might be a french translation mod. The main reason I didn't link the ones from the old version of the mod is because I have no clue how many of them are maintained past their initial release.
Naso 6 Oct @ 3:48pm 
Everyone having issues with loading Stellaris and getting vanilla menu - make sure you guys add the mod into a mod playlist in the paradox launcher or the mod's not going to overwrite anything
Virsia 6 Oct @ 7:26am 
thank you
Rillus 5 Oct @ 6:59pm 
Does it work with other languages like french or do i need to find a submod for it, and does it exist?
Brayflex 5 Oct @ 5:05pm 
Is there a way to remove the tiny outliner? I'm blind as a bat and having the default outliner was no bother for me.
Bosmeri  [author] 5 Oct @ 3:06pm 
@Virsia:
AI can build ships.

@osaxono:
No. We will never allow custom empires in the mod and have no interest in them at all.
osaxono 5 Oct @ 12:14pm 
Are you able to use custom empire in the sandbox mode?
Vrith 5 Oct @ 11:30am 
Thanks for the tipps, unfortunately nothing works for me. I tried uninstalling, deleting the folder with the cache and saves, and stil only vanilla menu
Kashy 5 Oct @ 2:08am 
Kashy 58 minutes ago
I can only recommend one thing: uninstall Stellaris, delete all save locations, and reinstall. It worked for me, and everything works as it should. Unfortunately, the many great mods that overwrite Stellaris leave their mark.
Virsia 5 Oct @ 1:10am 
hi does AI build the ship mods or just player?
Bosmeri  [author] 4 Oct @ 12:31pm 
@Blaze97 @Vrith @Demonis13
Look at the pinned Common Workarounds post. Try those solutions if you're unable to launch.

Also there is no reason to roll back to any prior version of the game.
Demonis13 4 Oct @ 11:38am 
me too problem as Blaze97
Vrith 4 Oct @ 10:08am 
I have the same problem as Blaze97. I disabled all other mods, rolled back a few minor patches, but I only get vanilla Stellaris on startup
Blaze97 4 Oct @ 4:17am 
I've downloaded the mod, but when I start the game (got the correct version enabled) I only get vanilla Stellaris and not the mod?
Can anyone help?
Anno 4 Oct @ 1:44am 
@Bosmeri
Ah, it seems it was my browser creating the error