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* notice : contents file is in steam/steamapps/workshop/content/211820/ 3573130369
Sorry for my mistake o_o;
0. Find mod contents file at steam/steamapps/workshop/content/211820/3574130369
1. Unpack contents file, open vitalityaugment.augment and protectorateaugment.augment
by notepad (contents/items/augments/back)
2. Change effect names as below. 16th row. don't forget to save after fix
- healthaugment3 > maxhealthboostaugment3
- energyaugment3 > maxenergyboostaugment3
- speedaugment > runboostaugment
- jumpaugment > jumpboostaugment
3. Repack and replace original contents file
4. Unpack save(player) file with problem
5. As 2. search and change effect names. In my file, they are at 878th row
6. Repack save file and test can play again
Way to unpack file can find at Google, communities, etc.
Sorry for my bad english
If it fixed already, thanks for uploader's fast support
can you show a fragment of the crashlog here or in dm?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1726976692&searchtext=universal+augments
Yes for Combinable Augments, but it will give you a recreation of the augment if you extract it (unless this mod has built-in support for that). The recreation cannot be used for crafting or quests, but otherwise acts identical to the augment
Augments don't store their item name when applied to an EPP (Swap Augments replaces `/scripts/augments/augment.lua` to add item name storing), so Combinable Augments has to look at things other than the augment's name when extracting an augment in order to try and guess what the augment's name is. If it doesn't have a match, it gives you a custom augment with the effects of the extracted augment, which will act like that augment but won't be recognized as that augment in crafting/for quests