Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






Top spoiler is vague.
You're right that you need one connector inside the area to place on the button and disrupt the red laser outside. But can it do something extra during the setup stages?
Bottom spoiler is still a little vague, but more to the point.
Such as blocking the accumulator from charging anything until you pick it up again?
Hey, congrats on getting the sigil in Wishing Well!
As for the Star - I'll confirm that you are on the right path and no parkour/smuggling items out is required.
If you'd like a more specific hint, let me know^^
If anyone else will be recording/streaming or will see someone else doing it, please post the link in the comments so I can check it live or later! 🤗
Btw just hit the 25 threshold for rating on the workshop, thanks to everyone that voted - truly means a lot! o7
We had a solid brainstorm about the representation of goals inside the puzzles during the development.
I'm really happy that it turned out clean and easy to understand at the end =)
Thanks for checking out the campaign!
I'm glad that you've enjoyed the campaign and thanks for leaving up a review!
Appreciate the honorable mention of the Museum, it was a lot of fun to work on it and tinker it's details =)
Дизайн местами всратый, но в целом хорошо, много забавных пасхалок, в духе оригинального Талоса, музей отдельный респект.
Features
[+] Added Signs inside the Main Hub & Puzzle Maps
Miscellaneous
[+] Starter Island - Adjusted Switch mechanism to work with Patch 1.02
[+] Various Levels - Fixed placement for misplaced Meshes
Thank you. Had to look YT-Video 5 times and practice 10 times until I did it correctly.
But what is following those puzzles are definitely too hard for me. I try to discover the maps as much as possible. It's just incredibly what you guys did.
You've linked the image of "Cloister" (first standalone puzzle), if this is the map that you've meant to comment on - the QR is an Easter Egg, it's intended to be only available to read inside the Editor (by copying files, it's content is related to not being able to read while playing.
https://images.steamusercontent.com/ugc/16902440516525935607/31F4A13DF31A70172B2923B5E9D0E925EA617A26/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Relay – Hint
Rather than powering both receivers at the same time focus on getting both pressure plates activated
Btw Full Walkthrough will go live this weekend
I'm terribly sorry, but no matter which of the bodies is in the accumulator room, the accumulator is either blue or red, depending how I started. I believe, they can not be in the accu-room together, as one of the body is needed to stand on the pressure plate to keep first door open. Please provide an additional hint. Thank you
Perhaps the two versions of yourself will see different colours when standing in the accumulator room...
Please provide a small hint bringing me to the right direction of thinking.
I'm so glad that you enjoyed the puzzles and the scenery accompanying them. What was your favorite one so far?
#Clearing Accumulator
There's quite a simple way to do so, but it requires a deep technical understanding of the mechanics and actually features in the final puzzle.
That's such a heartwarming message to read that I'm pretty much out of words, thank you so much! Good luck exploring because some things are definitely better hidden than the others =)
thanks for info regarding unsubscribe/re-subscribe. Said gate is now open having only two of the sigils. Curiously I entered the new world. It's just breathtaking. Walked around a bit and discovered easter eggs and some torches are automatically lid, when approaching them. I love it so much. That's the world (s) I dreamed of. It's so reach of details. Just wandering around is worth to subscribe this workshop. Thank you very much. I would recommend the entire team of this workshop to create TTP3.
I'm glad that you've found your way, have fun accumulating!
@Darky Sprinting wally is trampling the greenery, get down from there!
Are you hiding some secrets in 1.0.0 that you do not want the world to know? e.g. An axe in Starting Island ;-)
That's not intended – I just double-checked and the gate near the exit portal on the Starter Island should be unlocked after collecting 2 green sigils ("The Basics" and "One Connector, Two Colours")
If it's not open for you then I'd recommend to re-subscribe to the campaign, please report back if it will still not work.
As for the Relay, you've covered everything. Good luck finding the correct order of operations o7
1 connector movable, 2 emitters (blue/red), an fixed connector (accumulator) 3 pressure plates , 1 recorder. I will re-think about it and probably tonight I have a dream how to proceed.
I'm so glad that you are having a blast with this campaign!
Relay was at first a bit easier but I thought that it would be interesting to push this specific idea to the limit of available tools. Feel free to roam around and try other puzzles, with stars and purple sigils I'd definitely recommend to swap between them after hitting a block.
Appreciate the good word on the exploration aspect and easter eggs, really tried to replicate the captivating curiosity of the main game.
Have you found Sprinting Wally? :-)
If I were to scale the levels in terms of difficulty I'd say:
1. The Basics (intro/tutorial) - 0/5
2. One Connector, Two Colours - 0.5/5
3. Relay - 1.5/5
4. Cloister - 2/5
5. Conjoined - 3/5
6. Inseparable - 3.5/5
7. Wishing Well - 4/5
8. Clear Your Mind - 5/5
I'll work on a walkthrough, but for the first week or two head to the comments and we'll gladly provide hints if you're stuck in any place.
🐐 Entrance Vista 🐐
🐐 She sells sea shells by the sea shore 🐐
🐐 Goating about 🐐
🐐 Che vuol Nazville? 🐐
🐐 Where's Wally? 🐐
🐐 Where's Sprinting Wally? 🐐
Feel free to share your favorite screenshots, recording or drop a stream vod link in the comments!
Really looking forward to peoples reactions =)