The Talos Principle: Reawakened

The Talos Principle: Reawakened

Accumulated Problems
38 Comments
shlam  [author] 25 Oct @ 5:04pm 
@塔罗斯第一道具窃取师(重制版)
Top spoiler is vague.
You're right that you need one connector inside the area to place on the button and disrupt the red laser outside. But can it do something extra during the setup stages?
Bottom spoiler is still a little vague, but more to the point.
Such as blocking the accumulator from charging anything until you pick it up again?
A little hint is needed... I still cannot figure out how to make outside connector transfer blue laser to the accumulator while it should also be connected to the red laser ;v;
ludVV/_)G-[en];stein  [author] 23 Oct @ 10:09am 
@塔罗斯第一道具窃取师(重制版)
Hey, congrats on getting the sigil in Wishing Well!
As for the Star - I'll confirm that you are on the right path and no parkour/smuggling items out is required.
If you'd like a more specific hint, let me know^^
After I thrilledly found a way out of Wishing Well, I finally got stuck for the star. I know I should bring one connector inside to reach for it, and use this connector to disrupt the red laser outside, but I didn't figure out how. Now that the blue reciever should be activited by the Accumulator while the red reciever activited by the outside connector, how should I make this happen with one connector in? :/
ludVV/_)G-[en];stein  [author] 6 Oct @ 3:08pm 
Just saw a livestream by CasualZero in 🇷🇺

If anyone else will be recording/streaming or will see someone else doing it, please post the link in the comments so I can check it live or later! 🤗

Btw just hit the 25 threshold for rating on the workshop, thanks to everyone that voted - truly means a lot! o7
ludVV/_)G-[en];stein  [author] 30 Sep @ 12:03am 
@grasugrasu
We had a solid brainstorm about the representation of goals inside the puzzles during the development.
I'm really happy that it turned out clean and easy to understand at the end =)
Thanks for checking out the campaign!
grasugrasu 29 Sep @ 12:05pm 
I know, I couldn't do the one with the fountain that discharges the accumulator.:steamsad: But you did a nice job with the signs that tell you what needs to be activated.
shlam  [author] 28 Sep @ 4:52pm 
Thanks @grasugrasu! And nice job getting as far through it as you did because some of the later levels definitely get up there in difficulty :)
grasugrasu 28 Sep @ 2:49pm 
Good job, guys, very impressive! I was able to do about 75% by myself. I especially like the idea of "splitting" accumulators that are connected so that they retain different colors.
ludVV/_)G-[en];stein  [author] 28 Sep @ 12:30pm 
@+ - полчаса
I'm glad that you've enjoyed the campaign and thanks for leaving up a review!
Appreciate the honorable mention of the Museum, it was a lot of fun to work on it and tinker it's details =)
+ - полчаса 28 Sep @ 4:25am 
Прикольные задачи, есть пара задач выше среднего, больше всего понравилась wishing well - star.
Дизайн местами всратый, но в целом хорошо, много забавных пасхалок, в духе оригинального Талоса, музей отдельный респект. :p2cube:
ludVV/_)G-[en];stein  [author] 27 Sep @ 9:57am 
First Patch – Changelog:

Features
[+] Added Signs inside the Main Hub & Puzzle Maps

Miscellaneous
[+] Starter Island - Adjusted Switch mechanism to work with Patch 1.02
[+] Various Levels - Fixed placement for misplaced Meshes
Swissorion 27 Sep @ 8:33am 
@shlam
Thank you. Had to look YT-Video 5 times and practice 10 times until I did it correctly.
But what is following those puzzles are definitely too hard for me. I try to discover the maps as much as possible. It's just incredibly what you guys did.
shlam  [author] 27 Sep @ 7:48am 
@Swissorion - The walkthrough is now in the post description if Relay is still causing you trouble!
BlackSails 26 Sep @ 2:40pm 
Aaa ok
ludVV/_)G-[en];stein  [author] 26 Sep @ 2:36pm 
@BlackSails
You've linked the image of "Cloister" (first standalone puzzle), if this is the map that you've meant to comment on - the QR is an Easter Egg, it's intended to be only available to read inside the Editor (by copying files, it's content is related to not being able to read while playing.
ludVV/_)G-[en];stein  [author] 26 Sep @ 2:03pm 
@Swissorion
Relay – Hint
Rather than powering both receivers at the same time focus on getting both pressure plates activated


Btw Full Walkthrough will go live this weekend
Swissorion 26 Sep @ 1:55pm 
@shlam
I'm terribly sorry, but no matter which of the bodies is in the accumulator room, the accumulator is either blue or red, depending how I started. I believe, they can not be in the accu-room together, as one of the body is needed to stand on the pressure plate to keep first door open. Please provide an additional hint. Thank you
shlam  [author] 26 Sep @ 6:13am 
@Swissorion
Perhaps the two versions of yourself will see different colours when standing in the accumulator room...
Swissorion 26 Sep @ 5:50am 
Delay Puzzle drives me crazy. One connector one recorder to double, having red and blue emitter with no direct sight and hence I don't see a way to keep red and blue receiver alive in order to keep doors open. Further more two additional pressure plates requiring simultaneously a pressure to open final gate. To be honest I have almost no clue how to approach.
Please provide a small hint bringing me to the right direction of thinking.
ludVV/_)G-[en];stein  [author] 25 Sep @ 5:58am 
@Zaulk~
I'm so glad that you enjoyed the puzzles and the scenery accompanying them. What was your favorite one so far?

#Clearing Accumulator
There's quite a simple way to do so, but it requires a deep technical understanding of the mechanics and actually features in the final puzzle.
Zaulk~ 25 Sep @ 5:43am 
How do you clear the accumulator? Seems finicky. Good puzzles though, and very scenic atmosphere.
Beattie 24 Sep @ 10:38pm 
Wowee!
ludVV/_)G-[en];stein  [author] 24 Sep @ 12:09pm 
@Swissorion
That's such a heartwarming message to read that I'm pretty much out of words, thank you so much! Good luck exploring because some things are definitely better hidden than the others =)
Swissorion 24 Sep @ 11:56am 
@ludwigenstein
thanks for info regarding unsubscribe/re-subscribe. Said gate is now open having only two of the sigils. Curiously I entered the new world. It's just breathtaking. Walked around a bit and discovered easter eggs and some torches are automatically lid, when approaching them. I love it so much. That's the world (s) I dreamed of. It's so reach of details. Just wandering around is worth to subscribe this workshop. Thank you very much. I would recommend the entire team of this workshop to create TTP3.
ludVV/_)G-[en];stein  [author] 24 Sep @ 6:43am 
Hey @dresoccer4
I'm glad that you've found your way, have fun accumulating!
dresoccer4 24 Sep @ 6:38am 
just downloaded this now and will be diving in soon. Can't wait! found this via reddit btw
shlam  [author] 23 Sep @ 3:20pm 
Good luck @Swissorion! If you would like any hints feel free to ask away :)
@Darky Sprinting wally is trampling the greenery, get down from there!
Darky 23 Sep @ 1:43pm 
How come the initial release version is 1.0.1?
Are you hiding some secrets in 1.0.0 that you do not want the world to know? e.g. An axe in Starting Island ;-)
ludVV/_)G-[en];stein  [author] 23 Sep @ 12:08pm 
@Swissorion
That's not intended – I just double-checked and the gate near the exit portal on the Starter Island should be unlocked after collecting 2 green sigils ("The Basics" and "One Connector, Two Colours")

If it's not open for you then I'd recommend to re-subscribe to the campaign, please report back if it will still not work.

As for the Relay, you've covered everything. Good luck finding the correct order of operations o7
Swissorion 23 Sep @ 11:32am 
I already have some purple sigils found. I guess to proceed further via teleporter, one need 3 sigils and delay is one of them. I assume, that all necessary tools for delay are in the puzzle room.
1 connector movable, 2 emitters (blue/red), an fixed connector (accumulator) 3 pressure plates , 1 recorder. I will re-think about it and probably tonight I have a dream how to proceed.
ludVV/_)G-[en];stein  [author] 23 Sep @ 10:56am 
Hey @Swissorion
I'm so glad that you are having a blast with this campaign!

Relay was at first a bit easier but I thought that it would be interesting to push this specific idea to the limit of available tools. Feel free to roam around and try other puzzles, with stars and purple sigils I'd definitely recommend to swap between them after hitting a block.

Appreciate the good word on the exploration aspect and easter eggs, really tried to replicate the captivating curiosity of the main game.
Swissorion 23 Sep @ 8:33am 
Wow, what a feeling once you are in the first world. It feels like a real big big world with some many details. First Moment, I thought whether I stared the original TTP. Discovered a few easter eggs, which I was surprised very much. And the Accumulator thing is a lot of fun. I'm wondering how you could achieve this. The first 2 puzzles are solvable, once you know how this accumulator works. However Relay I was not yet able to crack. I have some ideas how to do, but I'm struggling as the color changes immediately once you directed the other color and the pre-gate with pressure plate is closing. In general it's worthwhile discovering every single corner in order not to miss any lovely detail. You guys are just incredible and almost unbelievable what you did. Thank you very much, although soon I have to ask for hints. Really great job to the team. Thanks again.
Darky 23 Sep @ 2:44am 
@Shlam:
Have you found Sprinting Wally? :-)
shlam  [author] 22 Sep @ 11:21pm 
Been excited for this one to release for a long time! Hopefully everyone else enjoys the levels as much as we enjoyed making them.

If I were to scale the levels in terms of difficulty I'd say:

1. The Basics (intro/tutorial) - 0/5
2. One Connector, Two Colours - 0.5/5
3. Relay - 1.5/5
4. Cloister - 2/5
5. Conjoined - 3/5
6. Inseparable - 3.5/5
7. Wishing Well - 4/5
8. Clear Your Mind - 5/5

I'll work on a walkthrough, but for the first week or two head to the comments and we'll gladly provide hints if you're stuck in any place.
Darky 22 Sep @ 4:51pm 
Some photos I've taken on my trip to Accumulated Problem Reawaited 🐐🐐🐐

🐐 Entrance Vista 🐐

🐐 She sells sea shells by the sea shore 🐐

🐐 Goating about 🐐

🐐 Che vuol Nazville? 🐐

🐐 Where's Wally? 🐐

🐐 Where's Sprinting Wally? 🐐
ludVV/_)G-[en];stein  [author] 22 Sep @ 3:11pm 
I love adding a little bit of silliness to my creations. Not too much, just a sprinkle here and there. After all, the world is frequently a very silly place and Athena tells me that even the Simulation was full of strange and absurd sights. –Barzai


Feel free to share your favorite screenshots, recording or drop a stream vod link in the comments!
Really looking forward to peoples reactions =)