Sid Meier's Civilization VII

Sid Meier's Civilization VII

Egypt Rebalanced
6 Comments
Garebear  [author] 1 Oct @ 5:12pm 
Happy to hear that! I don't currently have any ideas on what I'd want to rebalance, especially with the new patch I'm trying to figure out what good balance *feels* like right now
GrindPlayer 1 Oct @ 2:48am 
can't wait for other "rebalanced' from you : yours are really grounded and far more balanced than other Civ (new or overhaul) I seen.
thank for the Pyramid fix too ;-)
Garebear  [author] 30 Sep @ 10:28am 
Omg I'm so sorry! Thank you for letting me know Grind, I'll fix that!
GrindPlayer 30 Sep @ 1:58am 
very good rework, but there is one major bug. Pyramid wonder is removed from the general tech tree : no more Pyramid available in Masonry when your mod is active
Garebear  [author] 23 Sep @ 3:20pm 
Thank you so much Renouf! I'm glad you like it!
Renouf 23 Sep @ 8:02am 
Fun Vanilla+ rework!! I played with that Hatshepsut memento and all my Wonders were giving me a bonus 5 culture 3 production 3 happiness lol. The events are sick too!