Garry's Mod

Garry's Mod

Dragonball FighterZ Aura Effect (Prop)
14 Comments
Stefano (BackToGetCommissions)  [author] 29 Sep @ 9:53am 
Again, wrong guy to ask for those.
Max Mainio 29 Sep @ 9:46am 
sorry my bad i meant theres tons of versions of it like thunder, shogun, zeo, turbo astro, galaxy, lightspeed, time force, wild force, and more
Stefano (BackToGetCommissions)  [author] 29 Sep @ 4:27am 
Wrong guy to ask for that.
Max Mainio 29 Sep @ 4:19am 
patiently waiting for the dino megazord
Stefano (BackToGetCommissions)  [author] 23 Sep @ 12:24pm 
Well I saw it being colored, so I suppose so.
Chris Shogunkie 23 Sep @ 12:18pm 
Can this be colored with the color tools?
pedrinhomoraisdearaujo 21 Sep @ 5:49pm 
is finally back!:steamthumbsup:
Ultra instinct Martin 20 Sep @ 12:04am 
How about an AI system
that allows you to recharge your energy when you shit AI? The AI becomes less
nyce1810 19 Sep @ 1:45pm 
thanks so good:steamthumbsup:
Stefano (BackToGetCommissions)  [author] 19 Sep @ 7:29am 
Glad I could be of help.
ุThe 19 Sep @ 6:37am 
THANK YOU STEFANO. I used to use this model all the time in my animations on gmod but the old one got deleted for some reason. Thanks for bringing this back, even if you probably didn't know.
Nakkitsunami 18 Sep @ 4:37pm 
huh, i guess when it was ported to sfm it was fixed, well that's good
Stefano (BackToGetCommissions)  [author] 18 Sep @ 4:34pm 
I didn't notice anything like that.
Nakkitsunami 18 Sep @ 4:02pm 
did you manage to fix the texture issues on the ground effect, i couldn't figure out why it left like an outline to the outer edge at one point in the frames, looked completely normal in blender during development