Sid Meier's Civilization VII

Sid Meier's Civilization VII

Rome Rework
14 Comments
Renouf  [author] 19 Sep @ 10:54pm 
I'm sorry, I dunno what the conflict could be - as far as I know this is the only Rome rework here. I've got 63 steam mods installed right now and its working fine for me. It would have be something that changes Rome's civic tree or traditions because they were the only files I touched.
Conquistador_514 19 Sep @ 8:17pm 
I do use mods though ..... this game is unplayable withought
Conquistador_514 19 Sep @ 8:15pm 
You may be right ? but even with tech and civics traditions... it was showing old values.
Renouf  [author] 19 Sep @ 7:28pm 
@Conquistador_514 Working for me, maybe a mod conflict? Would have to be something that changes Rome though. None of the splash screen text is changed, just the traditions and civic tree. So text for Civ Ability / Buildings / Units is still the same, so it can look like its not doing anything until you unlock the civic tree
Conquistador_514 19 Sep @ 1:51pm 
this did not work, same old rome ?
Trans_Tahlia 19 Sep @ 10:29am 
WOW! Please do all of these, all those civ rework ideas look genuinely amazing!!!
Garebear 18 Sep @ 11:24pm 
Omg this flavour is absolutely perfect!! Rome definitely needed to be upgraded from being a blank/bland civ for new players to try, and I think you hit the nail on the head for how the changes should go. I'll definitely try this in my next game!
Renouf  [author] 18 Sep @ 10:11pm 
> PERSIA REWORK - Concept. Makes it worth picking Persia now that Assyria is in the game. Gives them a proper Economic focus like Aksum, and turns the Paradise Gardens into Happiness printers that can keep your important cities happy while the rest of your Empire suffers from war weariness / over settlement cap malus. I haven't started it yet but this is probably the one that'll see the light of day first because I want to play with it, which is usually how my modding process goes lol.

> HAWAII REWORK - Concept. Restores their big culture from ocean tiles, lets them start the age with ocean crossing, gives their buildings food adjacency from coast like Pachacuti gets from mountains.

> EGYPT REWORK - Concept. More of an experiment. Was trying to see if I could give Wonders adjacent to the Necropolis double effects, encouraging you to create elaborate, extravagant tomb complexes with powerful synergies like double-strength Petra desert yields etc.
Renouf  [author] 18 Sep @ 10:09pm 
@HapPy HaMbuRgeR The WIPs I have on the backburner are:

> NORMAN REWORK - 99% finished. Overhauls their traditions and gears them to be more about Influence / Celebrations rather than culture. Examples include Servitum Debitum giving you Influence for every commander XP earned, reworking the gold on farms to be a Tradition you can carry forward to later eras, and letting you get relics from conquering to fit the Bayeux Tapestry / Crusader theming.

> UNIQUE TREASURE FLEETS - 40% finished. Started as a spiritual successor to Sukritact's broken Majapahit rework that ballooned out of control. Gives each Exploration civ a unique way to earn treasure fleets like Songhai/Inca. Examples include Majapahit getting Spice Island Treasure Fleet from Island Cities, Ming getting Tributary Treasure Fleets from suzeraining city-states (doubled in distant lands so theres a Zheng He element), and even combat ones like Mongols getting Treasure Convoys from razing and looting cities.
Renouf  [author] 18 Sep @ 10:08pm 
Thanks for the positive comments guys! I made this for personal use originally and nearly didn't upload it so glad to see it was the right choice!
TheDanMan051 18 Sep @ 7:41pm 
Rome being "too beginner-proof" kinda hit the nail on the head. The moment the series started giving unique traits to civs, Rome's been left rather vanilla and generalist-- so seeing this slant to them is really neat.
HapPy HaMbuRgeR 18 Sep @ 10:25am 
Excellent changes. I like them very much. Do you plan to rework all the civs?
Trans_Tahlia 18 Sep @ 9:58am 
This sounds absolutely amazing. Compared to the base game, this mod has Rome feeling right.
VaLkYrIe 18 Sep @ 2:18am 
sounds good ill give it a crack