Space Engineers

Space Engineers

Imperial I-class Star Destroyer (2 Mods + DLC)
17 Comments
Normal 22 Sep @ 4:31pm 
That does seem to be what plagues the other gozantis.
Alec R.  [author] 22 Sep @ 4:32am 
@Normal Maybe later. Gozanti is hard in it's own way because it's smack in the middle of sizes: way too detailed in small grid, and way too rough in large grid. If I had to pick, I'd probably go with large, just to make a super-playable and performance-friendly ship that could serve as a carrier for 4 TIEs.
Normal 21 Sep @ 4:21pm 
I just remembered it's been a while since I've seen a good gozanti ship hit the workshop. Would help round out the imperial fleet considering it's like in the top 3 most common canon imperial vessels alongside the arquitens and imperial/imperator.
Alec R.  [author] 21 Sep @ 5:37am 
@Knight That's one hell of an association for sure.

@pretty b0y Medic I thought about it, and neither of 2 options seems feasible. I can't reuse my old Executor, as it was made up of 5 gigantic subgrids and was entirely powered with Slyke's Singularity Blocks if I am not mistaken. Making a completely new hull, on the other hand, would be a titanic undertaking in a much smaller scale (800-900m tops). Maybe one day I will tackle this idea further, but I have no clue whether SE1 is even going to be around at that point.

@Hydra Daydreamer Thank you!
Hydra Daydreamer 20 Sep @ 1:15am 
Beautiful :selike:
pretty b0y Medic 19 Sep @ 6:53pm 
by any chance are you gonna redo the Imperial Super Star Destroyer (SSD)?
Knight 19 Sep @ 6:47pm 
I’m looking at this and in the back of my mind the song I’m sexy and you know it is fucking playing
Alec R.  [author] 18 Sep @ 2:11pm 
@ditb3 Thanks!

@sauron2012 Yay, and thanks for helping me out!

@Raptor-TJC Inshallah.

@Harbinger Ace Thanks brother! Your awesome mod was a big reason for me to make this ship in the first place!
Harbinger Ace 18 Sep @ 1:37pm 
The long wait was worth it. Great to see this finished, Alec! I'm sure many people are going to be very happy with this.
Also, get promoted on my server.
Raptor-TJC 18 Sep @ 11:42am 
Long Live the Empire
sauron2012 18 Sep @ 12:39am 
Finally <3 :GalacticEmpire:
ditb3 17 Sep @ 8:39pm 
sweet
Normal 17 Sep @ 5:05pm 
Will also depend on the extent of optimization. If the game runs like crap at release it ain't happening.
Alec R.  [author] 17 Sep @ 4:31pm 
@Normal Will see, I have my own hopes as well. I would absolutely love 1:1 kilometer-long ships to become a reality in SE2, but even a moderate improvement in Physical Shapes limits will be very welcome. I still wonder how much it's going to be set back by the new grid system, which is allows for a much higher density of blocks.
Normal 17 Sep @ 4:18pm 
Still Massive enough IMO. I hope SE2 actually has a larger shape limit once it reaches full release. I know you don't plan to switch to SE2 but perhaps a fully kitted out ISD of this scale can be accomplished by someone else someday.
Alec R.  [author] 17 Sep @ 3:28pm 
@Normal To be fair, it's interior is much smaller compared to previous ship from me. Physical Shapes limitations really crippled me in my ability to fill this thing to the brim as usual.
Normal 17 Sep @ 2:35pm 
Hell yea. Can't wait to get lost exploring the interior.