RimWorld

RimWorld

Crypto Coffins [Forked]
13 Comments
bing bong 멍청한 병신 8 Oct @ 3:01am 
bummer
Elijah  [author] 8 Oct @ 1:52am 
Fixed certain issues with XML Extensions and RimCrypto integration, so things should run better now. Regarding VNPE. Because their system is way different from what I built, I decided not to add support. Believe me, I tried multiple times... It just wasn’t working out. :(

So, you’ll have to physically haul stuff to the coffin to fill the nutrient bar. Automatic filling through VNPE, isn’t going to happen here sadly. This update shouldn’t damage with any existing saves, but if it does, report it and I’ll do my best to address it.

Happy gaming!
bing bong 멍청한 병신 6 Oct @ 12:06am 
epic
Elijah  [author] 5 Oct @ 6:57pm 
I’ll go and check that out, but most likely not atm. I’ll probably rewrite the code later as well, mainly because I don’t like some of the implementation.

I’ve learned some better techniques since adding optional support.
bing bong 멍청한 병신 5 Oct @ 12:12pm 
is the nutrient option compatible with Vanilla nutrient paste expanded ?
Elijah  [author] 20 Sep @ 12:43am 
@VelxraTV
Ah, thank you! No problem :D

@Everyone
Added a nutrient requirement setting. (Still in a tricky development phase. Had a few sync issues, but it should work fine.)

Updated visuals for the mod settings and UI. Adjusted some systems behind the scenes to improve how certain features work on the modder side. Miscellaneous improvements and tweaks.

Those without RimCryptoEconomy or RimCryptoEconomy + XML Extensions shouldn't really be affected by these changes.
VelxraTV 18 Sep @ 10:17pm 
the goat here. thanks for saving this great mod.
Elijah  [author] 16 Sep @ 5:59am 
@seeki
Ah, interesting idea. Will add as an option in mod settings next update
seeki 16 Sep @ 12:03am 
If the coffin forces the corpse's brain to do mining labor, then it should require a supply of nutrients, like a Biosculptor pod.
I hope this mod is improved to increase realism.
Elijah  [author] 15 Sep @ 11:28pm 
@Rincewind
Lol, nice nice.

@Everyone
Update pushed out. Mod Settings available if you have both of the listed mods
Rincewind 15 Sep @ 7:07pm 
Founds are safu?
Elijah  [author] 14 Sep @ 3:34pm 
@RojoMuerte
Glad you like it! Crypto mining stays enabled by default without power requirements because the coffin is self-powered and uses some energy to run mining. While this might seem unrealistic, I’m okay with it.

For players using XML Extensions and RimCryptoEconomy , I’m adding settings to toggle the power requirement and other options. The update should arrive today or tomorrow. Note these options won’t be on by default. You’ll need to enable them and restart RimWorld for changes to work properly. Thanks for the idea!
RojoMuerte 14 Sep @ 12:21pm 
Really like the idea of these producing something, I think research and or power would be better but well done.