Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilization Remake: China (Agricultural Empire)
6 Comments
OftenOviour  [author] 7 hours ago 
啊这,未曾设想的道路:steamhappy:,不知道官方给没给自定义胜利的接口,有空可以试试。
但这个系列主要还是往广度发展,以玩家视角对原版文明的痛点作一些改进,别的还没想好。
撕圣经卷烟 14 hours ago 
大佬会尝试做更丰富的内容吗,比如模仿宇航中心做一个农业试验田,然后做农业试验增产项目,再添加一个农业胜利,当然我只是觉得有意思提一嘴,并没有许愿的意思
Wirmerdorf 13 Sep @ 10:11pm 
Alright, thanks
OftenOviour  [author] 13 Sep @ 9:35pm 
And descriptions of some Items could be wrong. (It won't happen for this mod but I cannot make it sure for all mods in my series).
OftenOviour  [author] 13 Sep @ 9:32pm 
Well I'm not precisely sure but I can say that my mods in this series can work together with Civilizations Expanded while totally overwriting related traits (like Zulu's Ikanda). For this mod, all Chinese traits will be removed for sure, and you can add them back with another mod of mine . Then all changes Civilizations Expanded made should work.
Wirmerdorf 13 Sep @ 8:45pm 
Are any of the mods in the series compatible with Civilizations Expanded?