Darkest Dungeon®

Darkest Dungeon®

Library Of Ruina Binah // English LOC
14 Comments
Albion_Principe 25 Sep @ 4:11pm 
@Ambertley 我明白了。谢谢你的帮助
Ambertley 24 Sep @ 3:34pm 
@Albion_Principe 你在游戏中看到的可以升级的技能就是所有可以升级的了,除此之外的其他技能我没有做更高等级
Пампкерино  [author] 24 Sep @ 10:53am 
I'ma be honest, I have 0 clue lol
Albion_Principe 24 Sep @ 10:28am 
Hey, I figure this might be the best place to ask this but I can also go to the original mod to ask this question, but are there any mods that would allow all the skills to be visible on the Guild UI?
Пампкерино  [author] 17 Sep @ 7:19am 
We got to the frontpage, never have I ever made that, thank you guys :)
Пампкерино  [author] 15 Sep @ 6:28am 
Thanks for the kind words man :)
Skye 14 Sep @ 4:55pm 
Your work is amazing and you are a hero thank you for the mod
Пампкерино  [author] 14 Sep @ 5:44am 
New Update
thanks to Ambertley there is now translation for the images in game when using certain skills~
Now I fixed most consistency names, fix a couple typos, missing symbols and such... it should be way better now, enough for a bit of time


Also the text cutting on "the beast" skill... it's cutted I think out of space, not because it's missing the text on the file, so I'll keep that for the list of next fixes, since I can't think of a way right now to fix it, probably is quite easy... maybe... who knows, and I don't want to bother Cathelia lol (that guy is a superhero)
Пампкерино  [author] 13 Sep @ 4:14pm 
Thanks for the comment, since there is gonna be an update for the original mod, that's when I'll update it too, so pointing out those problems helps me to fix them lol.
So regarding the speed dice and some concepts, I'll check the files and read what it is based on actual effect on the game, since I didn't try the mod, just made sure it was working, since I was kinda delying it too much...
The only one that may be a problem with the original mod, which I'ma talk to Ambertley is the debuff blue text, but I'll make sure it's not 'cause of my mod xD.
Y'know what, yeah, I'll add the description too.
So overall, thanks for the comment, hope you can keep using both mods (and telling me the issues so I can fix them)
NothingBestUnavailable 13 Sep @ 7:44am 
there's a few thing that confuse me and some mistake here:
1. a few of the terms comes from ruina without explaining it. degraded fairy and pillar inflict unique status effect with explanation but what about degraded chain "destroy target speed dice"?
2. from what i gather, the egg skills need to be done sequentially, from small beak al the way to the beast. but there's a translation error in the skills itself. mainly being the first skill has a different name for the second skill inside of the first description (small beak unlocks giant bird rather than big bird and long arms unlocks big monster rather than the beast)
3. part of the beast skill description got cut off. it says "[when used] greatly in" and cut off from there.
4. a blue text in the enemy max hp debuff with [<buff_rule_data_tooltip_binah_J2>]

also, could you also include the OG mod description translation here as well? it seem to be describing how to play Binah as well some other notes.
Пампкерино  [author] 12 Sep @ 2:48pm 
NO PROBLEM BROTHERS I came back from the death the moment I saw that binah mod untranslated
WanabeNecro 12 Sep @ 10:48am 
THANK YOU SO MUCH:Roland::Roland:
just a jar 12 Sep @ 2:34am 
:steamthumbsup::steamhappy:
Jeff 12 Sep @ 12:40am 
Thanks! Finally.