Garry's Mod

Garry's Mod

[Map Sweepers] Ancient Gears Faction
15 Comments
deceptive 25 Oct @ 10:13pm 
I think you could add the golem as a flashpoint boss. Flashpoints don't spawn in bosses unless there's airspace (which would also probably have sufficient space for the golem).
Smashing93  [author] 29 Sep @ 4:50pm 
Fixed it plus other additions
Smashing93  [author] 29 Sep @ 3:01pm 
Bruh how did I noticed it I named it Fraction brooo
Smashing93  [author] 29 Sep @ 12:23pm 
Thanks!
Ligma 28 Sep @ 6:19pm 
about adding more units, i don't know how just how difficult it might be to implement in practice, but looking briefly at the base map sweepers code, it seems that there's examples of ways to manipulate the size of an enemy (eg. polyp) and apply a different texture (cyberguard).
if you decide to add more variants, maybe you could use these to say, add a small catapult, a big knight, or a stronger soldier with a different texture? granted, these are VJ npcs, so i guess the coding might be different then. the only VJ addon i can think of right now that (probably) uses different sized enemies is more chicken npcs, though it's a little old. good work on the descriptions by the way!
Smashing93  [author] 28 Sep @ 3:58pm 
Updated the Addon's preview image

Plus new descriptions for enemies that fit more with the style of Map Sweeper's writing.
Smashing93  [author] 22 Sep @ 6:21am 
Thanks!

But yeah, like I think I'm iffy on adding the tank and golem due to how BIG they are and could actually get stuck depending on the map
deceptive 20 Sep @ 11:30pm 
Really cool and fun faction but definitely could use some unit variety. Try your best to make it work, I'm sure it'll come out well.
Ligma 17 Sep @ 8:38pm 
finally works now! fun faction, their knocking of turrets away is cool. can't help feeling a "boss" enemy would be a nice addition, perhaps a (nerfed) version of the ancient gear catapult? obviously the golem is cooler, but too big and slow.
Smashing93  [author] 16 Sep @ 3:56pm 
Fixed the faction conflict, as turns out the lua is named "npcs" for the faction. So it conflicted with mods that haven't changed the Lua name from "npcs"/base file.
Smashing93  [author] 12 Sep @ 8:15pm 
Huh that's weird, I think it might be due to how what the lua file is called. But I'll fix it when I get the chance too
jacetheface62 12 Sep @ 6:30am 
I hope you do add some custom units to spice things up.
Ligma 11 Sep @ 5:17pm 
also seems to conflict with the neco-arc faction, error says "Addon '[Map Sweepers] Neco Arc Faction' probably conflicts with addon '[Map Sweepers] Ancient Gears Fraction' due to both having the following files:
lua/autorun/npcs.lua"
Spilledmilk 10 Sep @ 4:33pm 
These are NOT the Automatons
lag 9 Sep @ 7:23pm 
it appears there's a conflict so if either of these factions are loaded the ancient gears faction gets overwritten and doesn't appear

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3529464496
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3553028155