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They aren't errors, it's a trigger to confirm it's used based on players moving in and out of the scope. We can remove it from the log if you like, but it's useful for anyone having issues.
"MSSLRF_fnc_unLoadRsc: Exit 2"
"MSSLRF_fnc_playerInit: View 1"
Getting alot of spam in rpt when running server
I have not been able to make a repeat of this, it is likely a conflicting mod breaking CBAs pic rail classname.
Certainly have. Reticles take up a fair chunk of file space plus obviously at least doubles classnames
(in regard to my prior comment)
What Bipods are missing & what scope issues are you having mate?
I think folks wouldn't mind those extra few megabytes for a few RMR's.
I'll create a poll about the red dot side of things in the discord. I've considered it but been hesitant to create more class names/complexity/file size.
I should be able to add the ability to attach/detach. I'm just trying to figure a way that requires when added/creates when remove inventory item so that communities etc that want to limit thermal/NV use can do so.
Also, any chance for side-mounted (or even top-rail mounted, if that'd make sense - TBH I'm no expert on this) RMR for the smallest scopes \ scope configs? Any chance for smaller clip-on TI addons like the ones promoted by FalconClaw YT channel?
Warning Message: Cannot open object p:\mss\mss_ai\axsr\magazine\mss_axsr_mag_300nm.p3d
But if ACE is loaded, everything works fine
and second, are you gonna continue making pistols for MPP???