Call of Duty: Black Ops III

Call of Duty: Black Ops III

NUKETOWN ZOMBIES
89 Comments
TTVCOMMON_CHRIS_ 18 Oct @ 9:48pm 
@Clix idk if i didnt go down far enough in the comments about the outside areas and the bunker but, i think its mad sus that you didnt plan on making the map bigger however theres box locations, doors, wallbuys and even what looks like to be elemental zap guns. Like i said maybe it was already discussed but from what i read, you said there was no plan for a bigger version of the map and i think its a must now from what i seen.
zcallaway9224 15 Oct @ 9:07pm 
Has anyone figured out the outlet EE? I found and shot 24 outlets and don't know what to do after that.
Clix  [author] 15 Oct @ 11:04am 
@tac It's a remastered version like Zombies Chroncles DLC with a new small EE
tac 13 Oct @ 3:14pm 
is it just like bo2? is they anything different?
Clix  [author] 11 Oct @ 11:25am 
Release 2025.10.11

Fixed
AAE Mod: Fixed a crash that occurred when shooting the bunker or the TV with the Purifier.
Clix  [author] 6 Oct @ 12:10am 
It’s normal! The mod-friendly version doesn’t include any custom weapons so that all mods can work with it.

The game supports approximately 100 weapons at the same time, so weapon packs with a large number of weapons won’t work. The goal is to ensure full compatibility with this version, just like with ZC maps.

I hope you understand my approach :)

Have a great day!
Jewish_Bacon 5 Oct @ 12:15pm 
Why both versions only have BO3 weapons?
PlutoPlayz 4 Oct @ 8:32am 
Does the legacy version let you play with weapon packs?
monke 19 Sep @ 10:55pm 
sooooo can we talk about how cool the outside map area is?? I made a discussion post about it the other day but i went noclipping further and saw so much cool stuff, especially underground. i would love to see an alpha omega-esk map but with cooler wonder weapons, and much more thought out steps rather than AO's "talk to rushmore, give codes, talk to rushmore, give codes, talk to rushmore, get souls blah blah"
Evil-Eebz 17 Sep @ 6:30am 
feel ive missed something but how does one get to the other side of the map can see box spawns and wall weapons ? ( outside og map)
Undead Plague Doc 17 Sep @ 2:50am 
Yea it was meant for UEM. Sleepyhead moment, cheers for the tip regardless

:captainclown: < that's me
Undead Plague Doc 17 Sep @ 1:02am 
is there a way to have ultimis waw characters on any maps or it has to be done per maps ?
Clix  [author] 16 Sep @ 11:28pm 
This version is for mods, custom features and weapons are removed to give better compatibility
Clix  [author] 16 Sep @ 11:27pm 
Play the legacy version if you want play with other weapons pack
ninjapistol 16 Sep @ 11:51am 
Fell to my knees when I saw BO3 weapons
SrHache 16 Sep @ 9:03am 
De los mejores mapas jamás creados, intentaré una ronda alta :) https://www.twitch.tv/videos/2567939398
IFightForMyFriends 15 Sep @ 8:43am 
should've had all the black ops 1 perks randomly fall in as well. boring af with only the base 4 perks
Kaji 12 Sep @ 5:16pm 
Hey Clix, do you have any intentions of ever finishing the outside areas of the map? Friend of mine was messing around with menus and explored the bunker and outside the dead end, and he found a lot of cool stuff, and we started to wonder if we'd ever see the full map playable :)
Kaji 10 Sep @ 5:12pm 
Clix IS the original mapmaker lmao
Wyatt Hero of Time 7 Sep @ 6:38am 
didn't the map maker already added mod support to it?
H.P. Loveshaft 6 Sep @ 10:12pm 
not sure why but quick revive in solo does not work, went down on round 42 and game instant ended even though i had quick revive
Bichosaurio 6 Sep @ 3:56pm 
i like more this minimalist version just a remake of nuketown zombies in bo3 like chronicles version of it :jug:
QuantumLeapWPA 6 Sep @ 3:45pm 
Thanks a ton for re-uploading the original version of the map. loved the choices between the BO1 and BO2 Weapons, and were gutted that they got taken out.

You did a phenomenal job on bringing this BO2 Pre-Order Classic to BO3. <3
Clix  [author] 5 Sep @ 12:13pm 
@Alita Sorry for the confusion, I change that !
Alita 4 Sep @ 4:37pm 
im going around in circles, your links keep saying "if you want to play with mods click here" then that one says mods arnt supported. im confused af
TNephilim 4 Sep @ 12:31pm 
I saw the bunker when playing with mods. Its looking cool so far but if you want a suggestion, i'd suggest you make bigger rooms so its not just a bunch of winding confusing hallways that look the same.
And maybe some of those rooms can take inspiration from alpha omega like having a diner with the tranzit music playing and bedrooms, or a sort of fallout vault kinda aesthetic as well as keeping your own vision of course. That way it keeps the old timey 70s feeling nuketown has instead of looking like just a facility with long tunnels and small rooms

Of course this is just a suggestion, you do what you need ofc
Abraham Ford 4 Sep @ 10:23am 
good:steamthumbsup:
Arc 4 Sep @ 3:07am 
you know you wanna put the BO2 weapons back in ;)
Woonnka 3 Sep @ 8:08pm 
good map
jverner 3 Sep @ 3:12pm 
@Alehoe are your parents siblings?
HeX Reapers 3 Sep @ 5:41am 
@Spikem @Clix Adding CDC characters into the selection pool would rock. Always felt they fit the map more + they were the team that got the spotlight in the original trailer. I wouldn't even mind them outright replacing the CIA. Could be another neat way to separate both versions of the map.
Correii 3 Sep @ 2:25am 
Thank you for the mod friendly version!
Clix  [author] 2 Sep @ 10:08pm 
@Squigly ca fait quoi concrètement ?
Alehoe 2 Sep @ 7:45pm 
is there pack a punch?
SurfSnyper 2 Sep @ 5:31pm 
Do you plan on make a T6 mod integration for them sweet BOII weapons and feel?
zcallaway9224 2 Sep @ 1:25pm 
Hey, has anyone figured out the outlet ee? I found 24 outlets that started sparking when I shot them, but couldn't find anymore. 14 at yellow, 9 at green house, and 1 behind the barrier to the pink house.
Squigly 2 Sep @ 9:43am 
Salut Clem, Je n'arrive plus à load la map en multi 2 joueurs (UEM). Hier soir ca fonctionnait nickel. Merci A+ force
Clix  [author] 2 Sep @ 5:56am 
And players ! If you have any mods that work with the map, feel free to send me videos or screenshots. I’ll also add compatible mods to the collection. Don’t hesitate to share your best gameplay moments!
Clix  [author] 2 Sep @ 5:54am 
@Spikem I will check. It’s possible, but it would require going from 4 to 8 character overrides. I’m not sure if that’s going to be good for mods. We’ll have to see if they can support such a change. I need to think about it and study the question a bit more.
Clix  [author] 2 Sep @ 5:52am 
@Connor Some mods have their own subtitle system, so this version needs to be clean for mod support.
Connor 2 Sep @ 5:40am 
the subtitle text was a good feature too bad it got removed
Spikem 2 Sep @ 3:24am 
@Clix Would it be possible to add back the CDC as playable characters? So you could either randomly spawn as the CIA or CDC group at the start of the match like in the original map
Clix  [author] 2 Sep @ 1:00am 
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Clix  [author] 1 Sep @ 10:54pm 
@Jarthuzad Hello, I understand your frustration, but it's too long process to do that. If you want to customize the perk system, I recommend creating a mod for it :). You can find the source code here: https://github.com/clixmods/zm_nuked/tree/main
Gingah 1 Sep @ 5:22pm 
Does this map work for UEM?
jverner 1 Sep @ 4:13pm 
why does it show the waffe and mk3 in the box but you cant get it?
carlosbraun22 1 Sep @ 3:45pm 
For those who are wondering betwen this version or the other "legacy" this one also includes the zombie shield buildable and the rocket easter egg clix added recently. You can use other mods like AAE as the title suggest but you will only have acces to BO3 weapons. Hope this helps
Jarthuzad 1 Sep @ 1:07pm 
can there be some option to make all the perks fall, I've never been a fan of the perk stuff in this map.
given it's supposed to be mod compatible, maybe some hidden button/egg or alt version, idk.
also yeah the whole expanded map thing would be cool.