Call of Duty: Black Ops III

Call of Duty: Black Ops III

NUKETOWN ZOMBIES
59 Comments
Woonnka 5 hours ago 
good map
jverner72 10 hours ago 
@Alehoe are your parents siblings?
HeX Reapers 20 hours ago 
@Spikem @Clix Adding CDC characters into the selection pool would rock. Always felt they fit the map more + they were the team that got the spotlight in the original trailer. I wouldn't even mind them outright replacing the CIA. Could be another neat way to separate both versions of the map.
Correii 23 hours ago 
Thank you for the mod friendly version!
Clix  [author] 2 Sep @ 10:08pm 
@Squigly ca fait quoi concrètement ?
Alehoe 2 Sep @ 7:45pm 
is there pack a punch?
SurfSnyper 2 Sep @ 5:31pm 
Do you plan on make a T6 mod integration for them sweet BOII weapons and feel?
zcallaway9224 2 Sep @ 1:25pm 
Hey, has anyone figured out the outlet ee? I found 24 outlets that started sparking when I shot them, but couldn't find anymore. 14 at yellow, 9 at green house, and 1 behind the barrier to the pink house.
Squigly 2 Sep @ 9:43am 
Salut Clem, Je n'arrive plus à load la map en multi 2 joueurs (UEM). Hier soir ca fonctionnait nickel. Merci A+ force
Clix  [author] 2 Sep @ 5:56am 
And players ! If you have any mods that work with the map, feel free to send me videos or screenshots. I’ll also add compatible mods to the collection. Don’t hesitate to share your best gameplay moments!
Clix  [author] 2 Sep @ 5:54am 
@Spikem I will check. It’s possible, but it would require going from 4 to 8 character overrides. I’m not sure if that’s going to be good for mods. We’ll have to see if they can support such a change. I need to think about it and study the question a bit more.
Clix  [author] 2 Sep @ 5:52am 
@Connor Some mods have their own subtitle system, so this version needs to be clean for mod support.
Connor 2 Sep @ 5:40am 
the subtitle text was a good feature too bad it got removed
Spikem 2 Sep @ 3:24am 
@Clix Would it be possible to add back the CDC as playable characters? So you could either randomly spawn as the CIA or CDC group at the start of the match like in the original map
Clix  [author] 2 Sep @ 1:00am 
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Clix  [author] 1 Sep @ 10:54pm 
@Jarthuzad Hello, I understand your frustration, but it's too long process to do that. If you want to customize the perk system, I recommend creating a mod for it :). You can find the source code here: https://github.com/clixmods/zm_nuked/tree/main
Gingah 1 Sep @ 5:22pm 
Does this map work for UEM?
jverner72 1 Sep @ 4:13pm 
why does it show the waffe and mk3 in the box but you cant get it?
carlosbraun22 1 Sep @ 3:45pm 
For those who are wondering betwen this version or the other "legacy" this one also includes the zombie shield buildable and the rocket easter egg clix added recently. You can use other mods like AAE as the title suggest but you will only have acces to BO3 weapons. Hope this helps
Jarthuzad 1 Sep @ 1:07pm 
can there be some option to make all the perks fall, I've never been a fan of the perk stuff in this map.
given it's supposed to be mod compatible, maybe some hidden button/egg or alt version, idk.
also yeah the whole expanded map thing would be cool.
jverner72 1 Sep @ 10:55am 
how come we cant mod the one with bo1 weapons?
prwbucks 1 Sep @ 9:06am 
add the black ops 2 weapons to this version
TheBlackMauro 1 Sep @ 8:26am 
Can we get an extended version with the bunker and the outside parts? kinda like the WaW custom.
Kris Deltarune (Real) 1 Sep @ 8:15am 
YO ITS BACK?! Does this mean we will finally get the shield parts and the ability to access the areas outside the map?
Uh Oh 1 Sep @ 6:24am 
hi
HeX Reapers 31 Aug @ 2:26pm 
Would it be possible to tie the subtitles to the actual subtitles option in the settings so they aren't on by default (or possibly removing them)? Apologies for nitpicking, but seeing them every game is a little tedious IMO.
Ω⁧⁧Gator-_xl 31 Aug @ 11:15am 
dOPE:jug:
ZED 31 Aug @ 10:47am 
what is the difference with this over the other version that ive been using with mods?
Yarn 31 Aug @ 9:42am 
finally you sir are a legend
Squid Mate 31 Aug @ 7:11am 
Thank you! :steamthumbsup: :melon:
Rise 31 Aug @ 6:17am 
it seems to still be taking weapons from the zm_levelcommon_weapons loot pool rather then the new zm_nuked_weapons
TNephilim 31 Aug @ 5:27am 
I love the mod support. Are the plans for nuketown omega scrapped? I dont know how it is now but I remember being able to see some perk spawn and wall locations out of bounds and was hoping thats still all planned
Diegeau 31 Aug @ 3:50am 
hey clix, would you mind adding all the others BO3 weapon? would be cool to add variety and to see my bevolved DLCs weapons and MP guns
Clix  [author] 31 Aug @ 2:02am 
Updated!
Clix  [author] 31 Aug @ 1:51am 
-_- I remove Richtofen voices lines, sorry I will update
Clix  [author] 31 Aug @ 1:11am 
@Rise I will check !
YEEZYGAWD 31 Aug @ 1:05am 
I've been waiting for this mod for years, finally <3
ZAPlord 31 Aug @ 12:23am 
@Zippingrocks alpha omega is not good
Rise 30 Aug @ 8:01pm 
idk if you take requests or feedback but could you possibly change zm_levelcommon_weapons to zm_nuked_weapons so that we could add in new weapons without it affecting other custom maps
leekebumr34 30 Aug @ 5:56pm 
finally
Bro PLEASE MAKE ALPHA OMEGA
ok2fap 30 Aug @ 4:15pm 
legend
Striker247 30 Aug @ 2:46pm 
And yeah @CorruptedFile maybe you're right, I guess the weapon packs have too much for it to work
Striker247 30 Aug @ 2:45pm 
Alright @Clix thanks for checking
HeX Reapers 30 Aug @ 2:05pm 
Thank you so much for doing this.
HeadphoneBot21 30 Aug @ 11:08am 
Any plans for a Alpha Omega style version for Nuketown? It's unlikely for sure as you're busy with working on other projects, but knowing that there was a lot more with the other version, would be cool to see the Alpha Omega style version of Nuketown Zombies one day.
Clix  [author] 30 Aug @ 9:50am 
@Arc xD, I wait a bit to let people see the change, I will do that soon
Arc 30 Aug @ 9:32am 
hey man, since the other one is called "no mod support," can this one just be called Nuketown Zombies" for all us autists who want the canon map name on the map selection screen
Lerrycapetime 30 Aug @ 8:25am 
Thanks for this awesome addition Clix
TameCoot 30 Aug @ 7:27am 
A buyable ending would be awesome. I think that's the reason I haven't played this yet