Stellaris

Stellaris

BPV - More Building Slots - Zone Fix
4 Comments
Archscientist K 29 Aug @ 12:04pm 
Happy to help ^^
Sakura  [author] 29 Aug @ 11:30am 
@Archscientist K Hi, thank you for your feedback and I've reverted the change for trader jobs. Many thanks~
Sakura  [author] 29 Aug @ 11:10am 
@Archscientist K Hi, thank you for your feedback and I will make a double check for it.
Archscientist K 29 Aug @ 10:53am 
Hello! What made you think that resource support zones were "incorrectly set to provide extra trader jobs"? That's how it works in vanilla and, it seems, how it would work in the original mod. The intent being (from vanilla) for the traders to help supply the new trade input for rural workers that the zone also adds.