Crusader Kings III

Crusader Kings III

Ancient Bloodlines
48 Comments
RainbowYeti 6 Sep @ 8:47am 
thx mate
machine  [author] 6 Sep @ 6:31am 
@RainbowYeti added to description,
@Matt great! I will look into this
Matt 6 Sep @ 5:20am 
Just a suggestion, maybe since the traits are all physical maybe when a character gets the image or reincarnation they actually look a bit like that figure.
RainbowYeti 5 Sep @ 9:58pm 
hey, can you provide a list of the bloodlines pls? it can't show all of em in filters
machine  [author] 5 Sep @ 10:04am 
@Sparc thats on my mind for a while but I wanted to do it with the new icons, thanks for suggestion!
Sparc 5 Sep @ 9:49am 
Open to suggestions:

Please optimize the file size of your trait icons by reducing the pixel size from 2048x2048 to something much smaller. The level of detail in those trait icons is never going to be seen in play because of how much the GUI reduces the image size on the character record and event window options.

CK3 has a max size of 120x120. You might experiment with going a little higher, I tried reducing some of your trait icons to 120x120, and they looked good to me.

If you move to 120x120 pixels, your trait icon size will reduce from 5,462 KB (5.46 MB) to 20 KB! Your trait icons are 303 MB currently. If you move to 120x120 pixel size for all trait icons, your trait icon folder should be about 1.1 MB. That would reduce your overall mod file size from 332 MB to about 31 MBs.
Shabanash 5 Sep @ 9:44am 
What's with the trait icons having 5,33 MB of weight? And 2048x20248 resolution? That's overkill for a trait icon.

You could get to much smaller sizes if you reduced them to about 120x120
machine  [author] 5 Sep @ 6:51am 
@Matt there are no predefined characters, they will spawn randomly throughout the game
Matt 5 Sep @ 3:41am 
Will characters with the traits only spawn in at the start of game or will the traits spawn randomly throughout the game?
machine  [author] 4 Sep @ 7:07am 
@HunkHerrmann The icons will be replaced but right now I'm trying to implement the ideas I have whenever I can find time, AI cant help me with them that much.
HunkHerrmann 4 Sep @ 7:00am 
If you already used AI, can you make the icons and armies look more like CK3 style? The different in style is quite immersive breaking
machine  [author] 4 Sep @ 4:42am 
@Matt right now with marriages like the other inheritable traits such as quick hale etc. they work almost same way
Matt 4 Sep @ 3:47am 
How do I level up the traits? Is it like the normal physical traits and just kinda hope and pray you get or is it a decision?
RainbowYeti 2 Sep @ 2:50pm 
aight thx, cant wait to test it out
machine  [author] 2 Sep @ 2:41pm 
@RainbowYeti yes they will spawn(tier 1-2, tier 3 wont), it does not matter if its matrilineal or patrilineal they have a chance to get inherited.
RainbowYeti 2 Sep @ 2:35pm 
so im currently playing a saved game, will characters randomly spawn with the traits? also, can they be inherited matrilineally?
Nerzul09 2 Sep @ 1:37pm 
kk ty
machine  [author] 2 Sep @ 1:18pm 
@RainbowYeti It is

@Nerzul09 you can check the mod folder/common/men_at_arms_types/bloodline_maa_types.txt, other than that there is no practical way sorry
Nerzul09 2 Sep @ 11:57am 
got it working. thanks for the assistance. i am curious is there a way to tell which bloodline is connected to which maa, without having it on yourself
RainbowYeti 2 Sep @ 10:46am 
Is this Ironman & achievement compatible?
machine  [author] 1 Sep @ 6:37pm 
I just subscribed and checked it's working as intended, maybe a mod compatibility? Please let me know if you find the culprit, also try unsubscribing and resubscribing sometime it fixes issues.
Nerzul09 1 Sep @ 6:24pm 
so i might just be blind, but i cant find how to get the traits. even in the ruler designer. so im unsure if i am just blind. or is it a bug
machine  [author] 1 Sep @ 2:41am 
right now it works with inheritance like default traits(genius, hale etc.) will add activities-events to gain them eventually
Unimportant 1 Sep @ 2:37am 
Also want to clarify how this mod works. Without starting with the trait via designer, you just wait for someone with the trait to spawn and add them to your dynasty?
machine  [author] 1 Sep @ 2:35am 
@Unimportant it should be
Unimportant 1 Sep @ 2:34am 
Is this save game compatible?
machine  [author] 1 Sep @ 2:32am 
@五最有力 should be fixed now.

@Aquilasieg thanks for the feedback, let me adjust his traits to be fitting for a tyrant emperor then, will do some research on others.
Aquilasieg 1 Sep @ 12:55am 
Later Han(947–951 AD)
Founded by Liu Zhiyuan , Emperor Gaozu of Later Han.
A Shatuo Turks warlord who claimed to be descended from Liu Zhuang , Emperor Ming of Han, son of Liu Xiu , and tenth-generation descendant of Liu Bang .


Northern Han Dynasties(951–979 AD)
Founded by Liu Min , Emperor Shizu of Northern Han.
Brother of Liu Zhiyuan , Emperor Gaozu of Later Han.

Southern Han Dynasties(917–971 AD)
Founded by Liu Yan , Emperor Gaozu of Southern Han.
Initially named his dynasty Yue, later changed to Han in the following year, after proclaiming descendant from Liu Bang .

There are also many rebel warlords who made similar claims, but that would be way too many list here.
Aquilasieg 1 Sep @ 12:52am 
Shu or Ji Han(221–263 AD)
Founded by Liu Bei , Emperor Zhaolie of Han.
Was or claimed to be a descendant of Liu Bang through the line of Liu Qi , Emperor Jing of Han,Grandson of Liu Bang

Han-Zhao(304–329 AD)
Founded by Liu Yuan , Emperor Guangwen of Han.
Liu Yuan was a member of Xiongnu nobility, descendant of the first great chanyu in Xiongnu history, Modu Chanyu . His family later claimed descendant from Liu Bang through the female line from the marriage of Liu Bang 's daughter and Modu Chanyu , therefore changed their surname to Liu.

Liu Song or Former Song(420–479 AD)
Founded by Liu Yu , Emperor Wu of Song.
He claimed to be 21st generation descendant of Liu Jiao ,Prince Yuan of Chu, Liu Bang 's youngest brother.
Aquilasieg 1 Sep @ 12:46am 
Dynasties that was founded by Liu or claim descendant from the house of Liu :

Western Han Dynsaty(202 BC – 9 AD)
Founded by Liu Bang , Emperor Gaozu of Han.

Xuan Han Dynsaty(23–25 AD)
Founded by Liu Xuan , Emperor Gengshi of Han.
Was or claimed to be descendant of Liu Bang through the line of Liu Qi , Emperor Jing of Han, Grandson of Liu Bang .

Chimei Han Dynsaty(25–27 AD)
Founded by Liu Penzi , Emperor Jianshi of Han.
Was or claimed to be descendant of Liu Bang through the line of Liu Zhang , Prince Jing of Chengyang, Grandson of Liu Bang .

Eastern Han Dynsaty(25–220 AD)
Founded by Liu Xiu , Emperor Guangwu of Han.
Liu Xiu was the ninth-generation descendant of Liu Bang through the line of Liu Qi , Emperor Jing of Han, Grandson of Liu Bang .
Aquilasieg 1 Sep @ 12:29am 
@machine

Amazing works here.

A small suggestion, changing the lineage of Qin Shi Huang to Liu Bang , Emperor Gaozu of Han(256 - 195 BC), I believe would be a better fit.

Qin Shi Huang was a well-known tyrant and was widely despised through out the Chinese history by both imperial and scholarly records, his popularity resurged during the last century after Chairmen Mao publicly praised his effort and achievement in creating a unified China. There was no notable record in Chinese history where any founding emperors of a dynasty or rebel warlords claiming descendant from Qin Shi Huang .

Liu Bang , Emperor Gaozu of Han, on the other hand was a much more popular figure historically speaking. Not only did his dynasty's reign lasted 405 years, but also numerous dynasty that had come after claimed descendant from the his royal lineage.
五最有力 31 Aug @ 11:35pm 
It seems that I can't see Maximus's MAA's picture in the game.Can you fix this error?
Sol 31 Aug @ 11:05pm 
Cool mod!
machine  [author] 31 Aug @ 7:08am 
@Diabolik thanks, added to description
Ashtar Sheran 31 Aug @ 6:11am 
the guy looks like dr house :D
Diabolik 30 Aug @ 5:36pm 
I just do the French translation for your mod
machine  [author] 30 Aug @ 5:20pm 
@DJDeadDik addition like heroes? translation?
Diabolik 30 Aug @ 3:12pm 
@Skelet i just finish the trad for the mod you can try it
KoShAk 30 Aug @ 8:44am 
Excellent improvement, best of luck with the idea.
:odin_smug:
machine  [author] 30 Aug @ 5:46am 
@kakidino2007 Árpád died on 907, the game starts on 867, it is not possible to include him in this mod, maybe we will see him in another one when this one gets completed :)
kakidino2007 30 Aug @ 4:00am 
if Arpad prince is not in there then its not that great long live Hungary:GDEasy:
Skelet 29 Aug @ 1:48am 
does anyone have a tutorial to learn how to translate mods because it's annoying to wait for the french translation of mods
SLK 27 Aug @ 6:06pm 
great this will add more flavor in my voice of the court mod playthrough.
machine  [author] 27 Aug @ 2:05pm 
@Renown it doesn't touch vanilla code in anyway, so it should be compatible with most - if not all mods, yes you can add it midsave and it should work.
Renown 27 Aug @ 1:18pm 
Does this work with Hiraeth? can I add it in a already started game?
machine  [author] 27 Aug @ 3:14am 
@Blondie It is not compatible(like, these characters wont have these traits) but it is easy to make a patch for it, only issue is these traits are crafted for late game so they will definitely break the balance.

@牛奶大魔王 Added the line, thank you.:winter2019coolyul:
牛奶大魔王 27 Aug @ 1:26am 
Greeting! i have translation it in CK3 mod Chinese submod,
Would u include a line in description?

Here's my Chinese translation:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3403925213
Blondie 26 Aug @ 8:33pm 
cool concept esp if compatible with fallen eagle mod