Barony
Custom campaign - Prince of Nightmares
13 Comments
Lale 28 Oct @ 6:50am 
Hello, does this work in multiplayer? Its very nice to see mods that add content instead of just replacing sprites or sounds, great work
When in doubt, snake it out 26 Oct @ 12:41pm 
Prince Zarlenot ends up stealing your weapon and teleporting out of the arena. Probably an issue with using the Incubus default AI for their weapon steal but... yep. That's a thing. Also in multiplayer, the other person cannot see or move whatsoever on start.
Cre Mini 18 Oct @ 12:41am 
I'm going to try it, but more screenshots would be really appreciated.
The Bean Man 27 Sep @ 2:32pm 
This is a great campaign! It's making me inspired to work more on my own campaign! I'm very impressed with the custom bosses too! Keep up the great work you're awesome!
Solar Heart 17 Sep @ 8:27pm 
as the creator it's your right to try and make sure everyone appreciates the full mod, but I think you should reconsider disabling levitating, opening and digging. barony is a very long roguelike and puzzles can get old fast after a few repetitions, being able to cut through them is good quality of life
D o g 12 Sep @ 5:30pm 
can you make to , multiplayer
Nitroglycerin-RU 5 Sep @ 5:20am 
Good company
CasTheDev  [author] 4 Sep @ 8:24am 
Thank you all so much for your kind comments! I'm legitimately shocked by how well my mod has been received. Over 100 subscriptions is like... 10 times more than I expected.

Now, answering @Godflesh, I did not expect anyone to try and kill the sage, but yeah, I suppose I should've ;P. I admit, I wasnt sure how to prevent the players from killing him, because I'm still learning the editor scripts. But don't worry. I aim to keep on updating the mod and I should be able to find a way to make the sage immortal.
Godflesh 4 Sep @ 2:58am 
your work is amazing. Thanks Turning wheel for making Barony and also thank you and your team for this beautiful little project.
Also I forgot that I had the incubus femboy skin mod enabled and it was quite a surprise to find the final boss to be a femboy lol
Also I killed sage two times, I had to let the game afk with a slingshot which I managed to level up range to max. After killing him I advanced up like 4 o 7 levels, it's a lot and a nice touch although I don't know if it's intended.

I think that almost every barony players by nature tends to explore every corner, every alternative to a path even creating new ones when none are presented. Maybe it'd be better if the automaton is either unkillable to make it futile to try to kill him or either easier to kill him so you can have more loot
fetusjoe 31 Aug @ 2:36pm 
cool! barony needs more stuff like this ;3
Kolvis 29 Aug @ 9:18am 
Cool
solidius 26 Aug @ 8:55am 
10/10 Campaign , for only set maps it was quite well made, and the lore was neat. I did loved the combat encounters even though most got cheesed by Ninja's busted starting kit of beartraps
Luff 26 Aug @ 5:07am 
Wow! I was so captivated i ended up completing it in one sitting. I was really surprised by the fact that there was voice acting. It was sick! Really made it feel personal and unique! Will leave a more detailed review later. But for now - amazing work! Thanks for showing us linear campaigns can work great! ^^:elrath: