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It's a cool idea your mod, but being the first to do anything like it, I've a feeling it's going to have a lot of compatibility issues with other mods...
Ex:
Could not resolve cross-reference to Verse.GeneDef named AG_AntlerHorns_GG2_MaleOnly (wanter=genes)
IE: I set herma-morph to a specific gender, and both genders ended up with it at character creation.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920751126
I suspect it might be the mod that creates a scroll bar in the top section, but that doesn't actually alter the bottom at all that i know of...
here is my mod list: https://rentry.co/6s9qivx7
its quite long.
I have not test it, but the suspect is: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2890795292%20packageId:%20mlie.nomissinggeneicons
this morning i updated my mod list, and figured id check out if you left a change log on account of seeing some comments on performance. i started a game and went into the xenotype editor and notice some lag, but it was -alot- less than before. i then went to check where it was in the mod list and after moving down its been smooth.
I noticed a definite improvement on tps, specifically after making sure to put it as close to the bottom of the list as possible, both in the xenotype editor and in world. I'm still running into problems with generation, it more consistent than the original version of the mod for things like cosmetic and skills. however genes that affect traits* are not generating properly and both sexes will still have it on occasion**.
*tough, abrasive, flirty etc.
**this could be an issue with pawn editor because babies spawned using dev mode do gen properly with a fair bit more consistency, not always but definitely more often.
hope this helps.