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way too long with many tank spawns and massive horde during scavenge and then ANOTHER defend even in the final area
Also map 2 and 3 is way too dark
4/10
救援有点突兀,我感觉可以把那个开机关的场景设成救援,然后开门后面设置冲刺救援。
But this will not fix the reflections on the weapons. To fix this, it's recommended to place env_cubemap entities throughout each map. After compiling, you need to run the command buildcubemaps in the console, and then stringtabledictionary.
还有有些时候m2刚开局就卡住动不了