Left 4 Dead 2

Left 4 Dead 2

半条命:逃脱(Half-Life: Escape)
32 Comments
アカリ 30 Sep @ 8:52pm 
这救援是真的长啊,要是能拆成两关就好了
cicada 19 Sep @ 9:41am 
垃圾图
★黒森峰-Fujita 14 Sep @ 9:58am 
前三关很合理,每关保留了半条命特色,但是它在 4和5 的难度实在很大,不是逐渐难度递进式设计且整体难度没有统一。如果对仅游玩单机战役玩家来说,去玩第四关,他基本上存在怨言很大。这不是说保留特色半条命传送特感很糟糕。但反复刷特感确实恶心。因为我一直游玩战役关卡都是带高智BOT+高级难度下,在单人游玩情况下,他都在给我增加因反复失去BOT队友的压力,然后又因为这个传送机制搞出的一堆特感必然会让玩家全员GG的反复失误后存在有挫败感。我并无恶意,同时您也是一位比我资历更深刻的老玩家,但我认为你前三关设计和后两关难度设计在整体适配上严重不符。对只体验普通流程玩家来说,后两关设计造成了些许的压力。 感谢您游览此评论
eyn614 14 Sep @ 7:21am 
第四關開始不建議單人玩,也沒標示軌道走上會受傷,每一關又臭又長
Suyiyi 14 Sep @ 3:47am 
部分地方太黑了,只能用手电筒,还是希望能够加一点微弱的光源,哪怕是一点也好。
Crimson Echoes 13 Sep @ 12:46am 
第四关的那个轨道着火是不是暗示高压电?我觉得可以加提示。另外第四关的那个收集油桶的难度相比整张地图来说偏高,长度也偏长,建议调整平衡性。整体还算可以,没玩过半条命,但是体感合格
柯尔渤洛斯 6 Sep @ 4:46am 
+3
AudReam 2 Sep @ 6:59am 
任务提示不友善,尤其是第四关
薛希 2 Sep @ 2:36am 
人机哭晕在厕所
Eltnum 1 Sep @ 11:46pm 
Map crash so much when I enter to chapter 3 for no reason at all without error messages...but stil I was having a little fun in the second chapter, but sadly I can't continue due to crashes on map 3
Ænima² 1 Sep @ 8:39pm 
It was pretty good 8/10, but then the finale make it a complete slog
way too long with many tank spawns and massive horde during scavenge and then ANOTHER defend even in the final area
Also map 2 and 3 is way too dark
4/10
扑街XD 31 Aug @ 8:00pm 
最后一关的难度跟其他关卡不是一个级别的,一关刷五只tank。。。
sinwithagrin 31 Aug @ 3:29pm 
it's actually whenever you shoot a zombie anywhere
sinwithagrin 31 Aug @ 3:28pm 
strange glitch on lights when getting a headshot not sure if any other time
CiXde 31 Aug @ 6:12am 
支持支持:er_wave::er_wave::er_wave:
Aaron 30 Aug @ 10:25pm 
想问一下,没玩过半条命的能玩吗,解迷会不会很难
AWW SHUCKS 30 Aug @ 10:19am 
dont like it how you make the rails be able to hurt the bots. they are obviously not gonna try to avoid it and needlessly damage themselves
Vacex 30 Aug @ 2:53am 
挺好玩的,第四关如果不开机关坐电车而是直接趟轨道的人,我评价为莽夫。
Ratman 30 Aug @ 1:05am 
Level 4 is way too long. Split it into 2 maps. Also, find a different strategy than endlessly spawning special infected directly in front of players, forcing them to be hit. I don't even mind the higher special spawn count. I just don't want them spawning in front of me all the time.
Klei 29 Aug @ 6:46am 
The hardest and longest map to play on realism expert with left 4 bots
后面比较长的两关可以放几个复活厕所。然后加血机可以放几个(可能我没看到)。

救援有点突兀,我感觉可以把那个开机关的场景设成救援,然后开门后面设置冲刺救援。
可以,但是为什么第四关我一下轨道就会烧起来
k9r0ll 27 Aug @ 4:56am 
Dear author, I am well-versed in the Source Engine, and I understand why everyone has an overly white appearance on the "shader HIGH" setting. The issue is that you used the "$envmap" setting in the textures, which doesn't work correctly in this case. Please add "//" in front of "$envmap" to disable this line, and then all the textures will work properly.

But this will not fix the reflections on the weapons. To fix this, it's recommended to place env_cubemap entities throughout each map. After compiling, you need to run the command buildcubemaps in the console, and then stringtabledictionary.
26 Aug @ 9:28pm 
Pretty bad map, special zombie spam.
ジャクソン 26 Aug @ 12:59pm 
cubemap needed!
MyoRi_(묘리)♥ 26 Aug @ 9:47am 
good and well-made(?) Half-Life map! But special zombies are randomly summoned, and they appear too often, and zombie waves overlap, so it's confusing. And don't play with bots, it'll be a nightmare in chapter 4..5.5/10 :health:
100kg 앙증걸 26 Aug @ 3:03am 
노잼
只能说带电脑玩不了一点好吧,光地形都能让电脑掉完。第四关那一段又臭又长还带伤害的电车轨道如果带AI就走吧,一走一个不吱声
.:Gursh:. 25 Aug @ 8:17pm 
:steamhappy::steamthumbsup:
初潮未来 25 Aug @ 9:22am 
很棒,很好玩,路线挺有意思,m2开局出生点位置需要修复一下:steamthumbsup:
神Morris马 25 Aug @ 3:55am 
第三关自杀重启即可通关。其余未测试
昔光 24 Aug @ 8:28pm 
引导太少太弱了,好多地方都不知道该干什么,试了好久才过
还有有些时候m2刚开局就卡住动不了