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@Kr¡tZw!nG I already answered this question below.
what´s the name of the mod which lets you start the game with corpses all over the place please?
I officially rescind my request for the skeli lads to stay sleeping :)
"Build 41 very soon is becoming irrelevant: Build 42 is about to fully release in 2-3 months and once that happens, Build 41 will be outdated."
Yeah I'm gonna need a source on that. One that isn't just "trust me bro". Have TIS said anything about that happening?
- Multiplayer Issues on Build 41: This mod simply won’t work properly in multiplayer on Build 41. Even if I tried to support it, it would be buggy and unstable.
- Build 41 very soon is becoming irrelevant: Build 42 is about to fully release in 2-3 months and once that happens, Build 41 will be outdated.
- Stability of Build 42: As of version 42.11, there are no major game-breaking bugs, and it’s fully playable. If you’re worried about losing saves when 42.12 arrives, you can simply turn off auto-updates.
The upgrade is absolutely worth it. Build 42 adds tons of new features that I personally can’t imagine playing without anymore, plus the optimization is on another level. For example, in Build 41 I had 40–50 FPS around massive hordes. On Build 42, I get 150–180 FPS in the same situations.
Will the update affect already dead zeds on the existing save?
- Adjustable Revival Chance
- Option to set Revival Time as Random between Min and Max hours