RimWorld

RimWorld

Wall-Mounted Orbital Trade Beacon
33 Comments
Omega13 7 hours ago 
After some experimentation, I think that the cabin walls were the problem. Though they are capable of supporting literally every other wall mounted item I have tried, including modded ones, this one just seems to delete itself a little while later if I put it on a wall cabin. Again, as the cabins support at least a half dozen other types of wall mounted items without problem, I feel like the problem is probably not on their side.
Merper 8 hours ago 
@amefurashi You too!
Omega13 10 hours ago 
I will say this: i was putting the beacon on the cabin walls from Ship Wall Extended. Perhaps that was a cause? I will experiment with putting them on a standard wall. Hopefully I can get to the bottom of this because I like this mod, but with the current state it's in for my mod loadout, it is unusable. If it IS due to some odd setting with Land on Anything, then it remains unusable, because as I said Land on Anything is not randomly destroying anything else in my ship. Just this. So I feel like it's not Land on Anything's problem.
amefurashi  [author] 16 hours ago 
@Merper
Have a good weekend

@Omega13
I can't confirm the fact that wall-mounted trade beacons can't withstand ship rotation in my environment, so it's likely a different cause.
It could be that you have Land On Anything's landing damage set to fixed damage instead of percentage damage, or that there's a conflict with a mod you're using that I'm not, but I can't say for sure since I don't have access to your save data.
If you can test it with a minimal list of mods that only include the mods that cause the problem and identify which mod is causing the conflict, we'll have a better chance of fixing it.

@angelodias
I'll test it when I have time, but I have no idea what the cause is, so it's unlikely to solve the problem.
angelodias 22 hours ago 
Conflicts with Medieval Overhaul -- all of the wall options disappear.
Omega13 29 Aug @ 2:45am 
I am using land on anything, but the beacon is, like, in the center of my ship. Almost right next to my grav engine. And I've never had the mod destroy any other furniture.

If it helps, I have noticed that many other wall mounted modded items seem to jump around erratically since Odyssey, whenever the ship changes orientation. Perhaps it's doing that to this mod, but with a more negative effect?
amefurashi  [author] 29 Aug @ 12:55am 
What mods are you using and where are you placing this beacon?
For example, if you are using the "Land On Anything" mod and have the setting to destroy objects within two blocks of the ship when landing turned on, any wall-mounted furniture placed on the outermost side of the ship will disappear. This happens with vanilla wall-mounted lights and various other items as well, so it's not the fault of my mod.
If you want a fix, it makes sense to provide as much information as possible:Cartman:
Omega13 28 Aug @ 11:58pm 
Okay yeah I didn't even crash and that time it just straight up disappeared after I jumped in my grav ship. As cool of an idea as this mod is, I would not recommend using this until that gets fixed.
Omega13 28 Aug @ 7:27pm 
I have had this thing disappear on me three times. I dunno if it's getting destroyed during grav ship crashes and the blueprint just isn't reappearing or what. (Yes, I have my ship set to automatically rebuild destroyed structures.) I might recommend giving this thing more hit points so it doesn't insta-gib every time a ship has a minor crash. Not like the thing having more HP is going to make it overpowered.
Merper 28 Aug @ 2:47am 
Omg... I'm a derp. For some reason I thought I was getting a Wall Comms Console... XD
Also all good!
amefurashi  [author] 28 Aug @ 12:47am 
@oldmanwhistler
Confirmed the issue and uploaded the fix
amefurashi  [author] 27 Aug @ 11:53pm 
Clicking on the vanilla trade beacon icon will display it in a dropdown.
Sorry for the lack of explanation.
Merper 27 Aug @ 6:16pm 
I'm probably just being blind, but I cannot find where the Wall Trade Beacon is.
amefurashi  [author] 27 Aug @ 2:14pm 
I'll check it later. Thanks for reporting.
oldmanwhistler 27 Aug @ 10:30am 
I wasn't able to get this to work, and then I realized I had a conflict with this mod that also provides wall mounted orbital trade beacons

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3533512691

the conflict blocked either one from providing and orbital trade beacon
amefurashi  [author] 27 Aug @ 2:30am 
Yes, this is a community built by players for players, and there are no customers or slaves here. Anyone is eligible to become a creator or provider:tobdog:
Shootnik 27 Aug @ 2:15am 
As if dev himself must translate their mod to every language. What a stupidity from some gamers...
amefurashi  [author] 25 Aug @ 10:47am 
Once you create it and post it, I will post the URL to it on this page:floweyevil:
mëghr 25 Aug @ 10:12am 
crazy how theres russian or japanese translation but not spanish lol
amefurashi  [author] 25 Aug @ 7:59am 
I was looking for it too. I couldn't find it. Now it's here.
Renzor 25 Aug @ 6:37am 
yesssssssss i had been looking/wanting a mod for wall mounted orbital trade beacons and finally there is one!
amefurashi  [author] 23 Aug @ 10:40pm 
@Tleno
Maybe

@John Sticky Fingers
There are currently no problems with adding it to the countless mod lists.
John Sticky Fingers 23 Aug @ 9:35pm 
Is this safe to add mid run? I'm assuming yes, but just want to make sure. :)
Tleno 23 Aug @ 4:42pm 
Does it provide wifi too???
amefurashi  [author] 22 Aug @ 9:22pm 
Good job.
恰似宛然一笑生花 22 Aug @ 4:11pm 
Hello amefurashi, that's an interesting mod. So I created a mod "Wall-Mounted Orbital Trade Beacon_zh" that adds a Chinese translation for your mod and published it on the workshop. Thank you for your contribution! Keep on keeping on!:dslike:
amefurashi  [author] 22 Aug @ 12:15am 
Avengers Assemble.
themoistestwhale 22 Aug @ 12:00am 
Floor mounted, ceiling mounted, and now wall mounted... at last, we have all the trade beacons.
spartandued 21 Aug @ 9:03pm 
@amefurashi, I appreciate the response, thank you. Maybe, if you want to go that deep, reach out to one of these other guys for some help. 😊
amefurashi  [author] 21 Aug @ 8:58pm 
That was an option when I was making it, but I realized that doing something so technical would require deep coding knowledge, so I gave up on it this time.
Thank you for good idea suggestion
spartandued 21 Aug @ 8:41pm 
@amefurashi, an idea suggestion, instead of having a 360 radius like the normal OTB, why not change this one to have like a half circle to account for being on the wall. then just increase the reach of the half circle to compensate for the missing half. Just an idea i had when i saw this. cool mod either way. Good job! 😁👍
Аято Тарин 21 Aug @ 11:19am 
wifi router
Shujian 21 Aug @ 7:22am 
Very nice!