RimWorld

RimWorld

108 ratings
Wall-Mounted Orbital Trade Beacon
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Mod, 1.5, 1.6
File Size
Posted
Updated
403.522 KB
21 Aug @ 1:43am
29 Aug @ 11:06am
3 Change Notes ( view )

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Wall-Mounted Orbital Trade Beacon

In 1 collection by amefurashi
Ame's All MOD
18 items
Description
- DESCRIPTION -

A simple and original textured wall-mounted orbital trade beacon.
Let stick them on various walls, such as inside a cramped spaceship or next to a cupboard in pawns bed room.


- LANGUAGE -

-English

-Japanese

-Russian

-Chinese


- SIMILAR MOD -

-Ceiling Mounted Orbital Trade Beacon
33 Comments
Omega13 1 hour ago 
After some experimentation, I think that the cabin walls were the problem. Though they are capable of supporting literally every other wall mounted item I have tried, including modded ones, this one just seems to delete itself a little while later if I put it on a wall cabin. Again, as the cabins support at least a half dozen other types of wall mounted items without problem, I feel like the problem is probably not on their side.
Merper 2 hours ago 
@amefurashi You too!
Omega13 3 hours ago 
I will say this: i was putting the beacon on the cabin walls from Ship Wall Extended. Perhaps that was a cause? I will experiment with putting them on a standard wall. Hopefully I can get to the bottom of this because I like this mod, but with the current state it's in for my mod loadout, it is unusable. If it IS due to some odd setting with Land on Anything, then it remains unusable, because as I said Land on Anything is not randomly destroying anything else in my ship. Just this. So I feel like it's not Land on Anything's problem.
amefurashi  [author] 9 hours ago 
@Merper
Have a good weekend

@Omega13
I can't confirm the fact that wall-mounted trade beacons can't withstand ship rotation in my environment, so it's likely a different cause.
It could be that you have Land On Anything's landing damage set to fixed damage instead of percentage damage, or that there's a conflict with a mod you're using that I'm not, but I can't say for sure since I don't have access to your save data.
If you can test it with a minimal list of mods that only include the mods that cause the problem and identify which mod is causing the conflict, we'll have a better chance of fixing it.

@angelodias
I'll test it when I have time, but I have no idea what the cause is, so it's unlikely to solve the problem.
angelodias 16 hours ago 
Conflicts with Medieval Overhaul -- all of the wall options disappear.
Omega13 18 hours ago 
I am using land on anything, but the beacon is, like, in the center of my ship. Almost right next to my grav engine. And I've never had the mod destroy any other furniture.

If it helps, I have noticed that many other wall mounted modded items seem to jump around erratically since Odyssey, whenever the ship changes orientation. Perhaps it's doing that to this mod, but with a more negative effect?
amefurashi  [author] 20 hours ago 
What mods are you using and where are you placing this beacon?
For example, if you are using the "Land On Anything" mod and have the setting to destroy objects within two blocks of the ship when landing turned on, any wall-mounted furniture placed on the outermost side of the ship will disappear. This happens with vanilla wall-mounted lights and various other items as well, so it's not the fault of my mod.
If you want a fix, it makes sense to provide as much information as possible:Cartman:
Omega13 21 hours ago 
Okay yeah I didn't even crash and that time it just straight up disappeared after I jumped in my grav ship. As cool of an idea as this mod is, I would not recommend using this until that gets fixed.
Omega13 28 Aug @ 7:27pm 
I have had this thing disappear on me three times. I dunno if it's getting destroyed during grav ship crashes and the blueprint just isn't reappearing or what. (Yes, I have my ship set to automatically rebuild destroyed structures.) I might recommend giving this thing more hit points so it doesn't insta-gib every time a ship has a minor crash. Not like the thing having more HP is going to make it overpowered.
Merper 28 Aug @ 2:47am 
Omg... I'm a derp. For some reason I thought I was getting a Wall Comms Console... XD
Also all good!