tModLoader

tModLoader

Mod of Headshots
19 則留言
哒哒哒哒哒哒 9 月 24 日 下午 11:07 
nice
onlyEnot  [作者] 9 月 24 日 上午 12:41 
@哒哒哒哒哒哒 I've finished testing, and I can confirm that it works great in multiplayer.
onlyEnot  [作者] 9 月 23 日 上午 1:59 
На боссов не распространяется, хотя можно сделать, но это надо всех вручную. Я не против патчи выпускать. Будет галочка в настройках.
Alex Greene 9 月 23 日 上午 1:56 
Поддерживается ли урон в голову для боссов? Императрица, например. Культист. И из фаргоса, Девиант, Мерзость и Мутант, будете поддержку этого мода делать?
哒哒哒哒哒哒 9 月 23 日 上午 1:17 
Thank you for your prompt reply
onlyEnot  [作者] 9 月 23 日 上午 12:55 
Actually I need to test it, I will tell you results later and release a patch if needed.
哒哒哒哒哒哒 9 月 23 日 上午 12:43 
it support multiplayer games?
ZaKami 9 月 3 日 下午 9:04 
Yeah of course my pleasure
onlyEnot  [作者] 8 月 31 日 下午 7:49 
Really appreciate the support! It means a lot. And if you’d like to help the mod reach more players, a thumbs up is the best way to do it.
ZaKami 8 月 31 日 下午 12:52 
Cool ass mod
Riyango 8 月 30 日 上午 10:50 
Thanks for the update. Hope more people enjoy this great mod
onlyEnot  [作者] 8 月 30 日 上午 5:14 
Riyango, just wanted to let you know the update is live. I've added the toggle option for Rogue class support as requested, and it's enabled by default in the mod's settings.

Regarding the Archery Overhaul mod, I'll look into its compatibility when I get a chance. Thanks again for all the comments, they're a huge motivation and help a lot with improving the mod!
Riyango 8 月 26 日 上午 7:58 
Great . Btw is it compatible with the archery overhaul mod ? They have custom animation and sound feedback for critical hits and some other archery related things .
onlyEnot  [作者] 8 月 25 日 下午 6:08 
I can definitely add a toggle option for Rogue class support. I'm currently tied up with other things, but I'll do my best to get a patch ready for you by Sunday.
Riyango 8 月 25 日 下午 1:43 
A toggle option for rogue would be great
onlyEnot  [作者] 8 月 25 日 上午 12:25 
That's a great point. I've just released a patch for this. Summoner headshots are now disabled by default, but you can re-enable them in the config if you want. Thanks for the feedback!
Hydrogen 8 月 25 日 上午 12:02 
Summoner weapons should not be able to land headshots. They basically never miss.
onlyEnot  [作者] 8 月 24 日 上午 9:49 
Yes, it works with most modded weapons and enemies. Anything that deals Magic, Ranged, or Summon damage and fires a proper projectile can trigger headshots. I tested it with Calamity items — works fine.

Currently Rogue, true melee, or other custom damage types don’t trigger headshots. It also works on modded humanoid enemies with standard AI (like casters or fighters, e.g. the Renegade Warlock).

Would you like me to make a patch for Rogue damage support?
Riyango 8 月 24 日 上午 3:34 
Does it work with modded weapons and enemies ?