Going Medieval

Going Medieval

Map type FLAT
12 kommentarer
endless  [ophavsmand] 25. aug. kl. 9:15 
Maybe try copying my mod folder to %username%\Documents\Foxy Voxel\Going Medieval\Mods, make it your own, and then try the instructions again.
Puppy Axel! 🐶 25. aug. kl. 2:53 
I tried to generate a new map with the flat height changed as per your instructions. However, the map refuses to load
endless  [ophavsmand] 24. aug. kl. 10:30 
“The map simply won’t load” — if you mean you tried to load an existing save after increasing the FlatHeight value, that won’t work. I tested it by generating a new map with a higher FlatHeight, and it worked fine for me.
Puppy Axel! 🐶 24. aug. kl. 9:58 
I figured out the forest problems, thank you. My problem is that I can't make the map more than one voxel deep. If I set the value higher than 1, the map simply won't load
endless  [ophavsmand] 24. aug. kl. 9:50 
@Puppy Axel: "not...make the map any deeper" — Could you clarify what you mean by “deeper”? The values we discussed before were only related to tree amount/forest density.

Just to better understand: which instructions did you follow, and could you maybe list your steps briefly?
Puppy Axel! 🐶 24. aug. kl. 9:09 
Thank you! I the values do not seems to make the map any deeper. I have followed your instructions, but it prevents the map from loading completely
endless  [ophavsmand] 24. aug. kl. 6:55 
@Puppy Axel:
The amount of resources (wood) is regulated in another JSON (PlantMapResource) and is not part of this mod. The forest density, however, was actually at 0.6, but I increased it to 5% in today’s update. Existing saves will still work with the old value.

You can also adjust this value yourself:
Go to my mod folder (SteamID) → /Data/Models/MyTypes.json, open it with any editor, and search for "id": "ForestMixed". It’s part of "id": "ForestMixedStep" under "props". Just change the "terrainPercent" to whatever value you like!
Puppy Axel! 🐶 23. aug. kl. 22:33 
How would I increase the amount of trees? There is no where near enough trees sadly
endless  [ophavsmand] 22. aug. kl. 2:34 
@Tim: Well, that's the basic function of this mod and I'm describing it, so you tricked yourself...

Do it yourself easily at mod-folderData/Models//MapTypes.json - flatHeight from 1 to your desired value.
Tim 21. aug. kl. 23:28 
You tricked me... You cant even dig down more than 1 level. Make it at least 5.
endless  [ophavsmand] 20. aug. kl. 3:15 
Your welcome, enjoy! :)
Puppy Axel! 🐶 20. aug. kl. 0:18 
Thank you!