Going Medieval

Going Medieval

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Map type FLAT
   
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Tags: General, Map
File Size
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719.637 KB
19 Aug @ 1:32pm
24 Aug @ 6:51am
2 Change Notes ( view )

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Map type FLAT

Description
A single-layer flat map with a small river and all common resources is generated.

Adjust forest density:
Go to my mod folder (SteamID) → /Data/Models/MyTypes.json, open it with any editor, and search for "id": "ForestMixed". It’s part of "id": "ForestMixedStep" under "props". Just change the "terrainPercent" from 5 to whatever value you like!

Adjust map flat height:
Go to my mod folder (SteamID) → /Data/Models//MapTypes.json, open it with any editor, and search for "flatHeight". It's the first entry, line 30, a part of "id": "map_type_flat_map". Just change the "flatHeight" value from 1 to whatever value you like!
12 Comments
endless  [author] 25 Aug @ 9:15am 
Maybe try copying my mod folder to %username%\Documents\Foxy Voxel\Going Medieval\Mods, make it your own, and then try the instructions again.
Puppy Axel! 🐶 25 Aug @ 2:53am 
I tried to generate a new map with the flat height changed as per your instructions. However, the map refuses to load
endless  [author] 24 Aug @ 10:30am 
“The map simply won’t load” — if you mean you tried to load an existing save after increasing the FlatHeight value, that won’t work. I tested it by generating a new map with a higher FlatHeight, and it worked fine for me.
Puppy Axel! 🐶 24 Aug @ 9:58am 
I figured out the forest problems, thank you. My problem is that I can't make the map more than one voxel deep. If I set the value higher than 1, the map simply won't load
endless  [author] 24 Aug @ 9:50am 
@Puppy Axel: "not...make the map any deeper" — Could you clarify what you mean by “deeper”? The values we discussed before were only related to tree amount/forest density.

Just to better understand: which instructions did you follow, and could you maybe list your steps briefly?
Puppy Axel! 🐶 24 Aug @ 9:09am 
Thank you! I the values do not seems to make the map any deeper. I have followed your instructions, but it prevents the map from loading completely
endless  [author] 24 Aug @ 6:55am 
@Puppy Axel:
The amount of resources (wood) is regulated in another JSON (PlantMapResource) and is not part of this mod. The forest density, however, was actually at 0.6, but I increased it to 5% in today’s update. Existing saves will still work with the old value.

You can also adjust this value yourself:
Go to my mod folder (SteamID) → /Data/Models/MyTypes.json, open it with any editor, and search for "id": "ForestMixed". It’s part of "id": "ForestMixedStep" under "props". Just change the "terrainPercent" to whatever value you like!
Puppy Axel! 🐶 23 Aug @ 10:33pm 
How would I increase the amount of trees? There is no where near enough trees sadly
endless  [author] 22 Aug @ 2:34am 
@Tim: Well, that's the basic function of this mod and I'm describing it, so you tricked yourself...

Do it yourself easily at mod-folderData/Models//MapTypes.json - flatHeight from 1 to your desired value.
Tim 21 Aug @ 11:28pm 
You tricked me... You cant even dig down more than 1 level. Make it at least 5.