Sid Meier's Civilization VII

Sid Meier's Civilization VII

Unique Great People: Tycoons (America)
6 Comments
IR62 23 Aug @ 9:06am 
I ran this mod with my usual* mod-pack, and it is WAD.

*Age Progression Customization, Aging Warehouses, City Hall, Concise Specialist Lens, Custom Leader Colours, Detailed Map Tacks, Discovery Lens, F1rst dan's Cool UI, Leonardfactory's Policy Yield Previews, Map Trix, Resource Re-sorts, Slothoths GRP, TCS Improved Mod Page, TCS Improved Plot Tooltip, & now including UGP: Tycoons (America). Waiting for 124 updates- Tomatekh's Historical Religions VII, Senzani's Unit Management.
IR62 20 Aug @ 11:11pm 
I was thinking the general availability of the prospector made other modern war-ish civs more attractive. Emolument has been dispatched.
JNR  [author] 20 Aug @ 5:14pm 
This mod shouldn't have any incompatibility with anything that doesn't touch the Prospector.
IR62 20 Aug @ 4:37pm 
I shall be giving Tecumseh a couple (at least) of runs next week, to get all his quests from the 1123 patch. I'll use the Scotland* mod in one of those. Am I right in thinking that as they are different ages their is zero possibility of any incompatibility?
JNR  [author] 18 Aug @ 7:22pm 
Unfortunately all GP just have 10 individuals. She was #11 on my list and in the end, I already had one bonus for cosmetics, just like Jay Gould was cut because I already had Vanderbilt for railroads.

Mary Ellen Pleasant was the first Black millionaire, btw. She just had a lot of her wealth in the name of her White business partner to avoid hostile attention. Her current bonus is also just a placeholder and I got something more elaborate planned to reflect her contributions to the Underground Railroad.
Dark Lord of History 18 Aug @ 7:00pm 
Might I suggest adding Madame C.J. Walker. First self-made woman (black or otherwise) in the country to become a millionaire. She's a legend among black Americans.