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Also, IMO there should be a setting if more than 1 heart of damage is allowed.
if not then turn on more gameplay affecting ones until the audio issues comes back so we can narrow it down to what mods could cause incompatibilities
you can open the settings by pressing c
Stack Traceback:
in method ShootAngle
...ayfield_3549427524/boss_item_scripts/items/brimstone.lua:51: in function 'Update'
...playfield_3549427524/boss_item_scripts/effectHandler.lua:81: in function 'HandleUpdateEffects'
...of Isaac Rebirth/mods/even playfield_3549427524/main.lua:442: in function at line 438
she stomped near one of her eyes right when i hurt her enough to spawn a rocket... and then the explosion hitting both parts her enough to spawn ANOTHER rocket, etc. etc.
she killed herself in half a second, i love this mod so much
Damage ups are now half as effective against the Keepers so getting oneshot takes twice as much damage
@Biopsyhozis
The item count modifier setting now has an option to always choose the same amount of items
if it appeared for bosses then it's working as intended