RimWorld

RimWorld

Archotech cargo hold
19 Comments
Vassteel 14 Oct @ 7:43pm 
forsome reason i get the ding for "No storage space" when using the Haul Urgently button. the Pawns still use the storage though in most cases
Blacky 15 Sep @ 6:38am 
hi, love your mod but cost of 100 steel is a bit low ( its not a bit low, its hella low ). It should be at least few high (or how the heck it called in eng) components. keep in mind that it is archotech thing and it is more complecated that bunch of scrap metal. Btw u can just make a toggle in a mod settings to have some sort of balance
Askesis 11 Sep @ 1:05am 
If this was 3x3 it would be amazing. Would prevent needing a buffer zone.
RPGWanderer  [author] 26 Aug @ 4:33pm 
@g_BonE thanks ! I have a lot of fun writing them :)
RPGWanderer  [author] 26 Aug @ 4:32pm 
@FlareFluffsune, yes vanilla behavior, you can speed up loading by having a buffer stockpile near the cargo hold(s), pawns will haul to those cells and turbo load them into the hold next :)
g_BonE 24 Aug @ 2:48am 
love your mods and sense of humor. keep it up yo! got all of them in my current playthrough.
Sera 23 Aug @ 12:00pm 
@Flare
it's vanilla. What i do is make a zone for storage in the room set it to low and as one is hauling to it everyone else is dumping the items on the floor of the room for storing.
FlareFluffsune 21 Aug @ 1:17pm 
It seems like only one pawn at a time can haul to the cargo hold which kinda slows down mass movements of resources. Do you know if this is a bug or an annoyance of vanilla mechanics?
Sera 16 Aug @ 10:24pm 
That's great. I agree far too many mods lock actual helpful items behind quests and the item is never worth it to go out and find.

As for penalties I would only do that if you also intagrate them with a temp control. Like I want theroom to stay at 70 they will heat and or cool the room automatically. the catch is no power and the room starts going down into the -100+ levels to show you need this powered or the nanites are unhappy. having them able to stablize the temp would even clean up rooms more because no heaters or AC
RPGWanderer  [author] 16 Aug @ 3:49pm 
@Sera, Aquifel: It's currently only locked behind a 15 skill check, you will find it in the "storage" section of the architech menu like other stuff made with Adaptative Storage. I didn't want to lock it behind a quest because the more mods you have, the less likely you get what you're looking for and since I'm a neat freak, I couldn't wait to be able to build multiple cargo holds to sort my stuff :p I will probably add some penalties when there is no power after I'm done with the other mod I still have to publish (OP paintable cooler, heater and vent), I think I will be done with that by the end of sunday and will have a look at the items spitting next week :)
Aquifel 16 Aug @ 1:21pm 
I actually do kind of love the idea of it just throwing random items that are mostly garbage when there's no power. I'm also curious as to how you get to build these, quest reward/etc?
Sera 14 Aug @ 10:15pm 
ok but is is build able, quest reward, research locked?
Amethyst 14 Aug @ 4:07pm 
I love the description! :P
RPGWanderer  [author] 14 Aug @ 2:22pm 
@Daminchi

I'll have a look at Adaptative Storage Framework to see how I can do that :)
Daminchi 14 Aug @ 11:47am 
@RPGWanderer

Do it! Otherwise, I can just keep this storage connected to an empty network and ignore cooling mechanic completely.
Alyssa Illusion 14 Aug @ 9:36am 
oh, beauty of numeric power. That's what I need. I 'll evaluate it very high if I try and sure it's stable xD
RPGWanderer  [author] 14 Aug @ 8:38am 
@Daminchi during solar flares, nanites just stop producing cold, your items are safe. In the end it "is a technology that is beyond the complete understanding of even the most advanced Glitterworld societies" :D

But what you're saying is tempting, what if I programmed something that made them puke random items when there is no power ?..
Magia🔥Baiser 14 Aug @ 8:34am 
@Damichi
theres an Solar Flare Shield mod you could pair it with to stop that from happening lmaool
Daminchi 14 Aug @ 8:20am 
"500W continuous power (quantum compression isn’t free and those nanites have some standards)."

I already imagine all my crap spread all over the random map during solar flare :D