Victoria 3

Victoria 3

Subject Gameplay Improved
53 Comments
ssn 7 Oct @ 6:35pm 
The subject country no longer takes the name of a renamed company after establishing a chartered company, and instead takes the original name of the company no matter what. This feature of the mod was functional before the 1.10 update.

"Confederate Subject" now works on every culture regardless of cultural similarities. I'm certain this is also not expected behavior.
Rapi 30 Sep @ 7:49pm 
I did some tests and found out that the mod does not give the liberty desire bonus if the Grey's Subject Interaction Suite mod is active
Rapi 30 Sep @ 1:05pm 
giving construction support to the subject is not giving the liberty support bonus
TryToGitGud  [author] 29 Sep @ 4:16am 
pretty sure it works in 1.10, I used it myself a bunch of times. Did you encounter any issues?
嗷呜呜 24 Sep @ 4:50am 
update pls!
TryToGitGud  [author] 9 Sep @ 8:39am 
@ind.jhonatan.tc
you're probably clicking the event without refreshing it, first time (not sure why) it doesn't lock in the country
@Guy Fawkes
Should be completely vanilla on that side, no changes
Guy Fawkes 6 Sep @ 1:03am 
does the mod add an option for pupets to contribute convoy to the Boss?
my pupet does this, goes into negative convoys, breaks the contribution (pauses the game, cant turn the pause off) and trys it again just to break it 5 days later
ind.jhonatan.tc 5 Sep @ 5:32pm 
It's no use to me to transfer a puppet to a company. Am I doing it wrong? It's making me infame, but I don't see any change in the puppet.
Nic 3 Sep @ 11:32am 
I absorbed Bolivia and now the 120 construction I was giving them can't be put back. The "timed modifier" is just there forever.
Nic 26 Aug @ 3:56pm 
Great mod! Things are a bit weird in the Diplomacy>Subjects menu though. Lines of text going into eachother and the 3 options for decreasing Lib Desire have confusing tooltips. And why am I increasing their LD by building military units for them?
喵泥煤 24 Aug @ 11:31am 
Why always pop up `subject_action_notification_third_party_desc` message in every day?
TryToGitGud  [author] 21 Aug @ 2:38pm 
I answered about Grey's mod in a comment below.
smirkyshadow 21 Aug @ 2:05pm 
I would also like to know how it interacts with grey subject interactions :D
Zippy 21 Aug @ 12:50am 
how does this interact with grey subject interactions? seems to be some crossover but also different features between the two
Phoenix Nebula 20 Aug @ 10:41pm 
I love the ability to hand over a puppet to a company, but the way of selecting the company you want it very tedious if you have mods that increase the number of companies you can have like I do. Would it be possible to be given a full list of the companies you have established?
TryToGitGud  [author] 20 Aug @ 2:59pm 
@Guy Fawkes
As long as it doesn't change the diplomatic gui

@oooooo
You can queue up battalions for them in their private construction
Guy Fawkes 20 Aug @ 12:24pm 
is this compatible with mods that add other subject interactions?
oooooo 19 Aug @ 7:30pm 
Do you command a subject to increase its military power or is it somenthing the AI just does with this mod? I can't find any option to do so in the subject interaction menu.
Spacecruiser 19 Aug @ 1:56am 
You won me on the: "for players who wish to LARP" :steamhappy:
Quilaarq 18 Aug @ 9:30pm 
Tiene un gran potencial, lo empezaré a jugar ahora. Creo que entre las cosas que más hecho en falta en V3 es que la dependencia económica dé tan poco apoyo a mantenerse como súbdito leal, quizá aumentar dicho valor sea una buena adición. Saludos y ¡Gacias por tu trabajo!
TryToGitGud  [author] 18 Aug @ 8:28am 
@gbhbarbosa
There's already a mod that does it pretty well (even if it adds some thing I dont really like) which is: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2954007442&searchtext=less+bordergore
If you use this you kinda have most of the world colonies covered (the mod add option to release Indochina colony, India colony, East Indies colony)
gbhbarbosa 18 Aug @ 3:23am 
@TryToGitGud
Thank you, that's great, I would gladly help with localization in spanish and portuguese when I have time.

And another different question, do you plan to add the option to release countries as colonies, like Cuba, the Phillipines and Ceylon?
2227817689 18 Aug @ 2:35am 
block
B. Mirry 17 Aug @ 5:07pm 
I am also getting spam from the subsidy notification
TryToGitGud  [author] 17 Aug @ 4:55pm 
@gbhbarbosa
added Turkish, Portugese, French, German, Japanese, Polish, Russian, Spanish as localization (still in english, anybody who wants to localize is welcome)
gbhbarbosa 17 Aug @ 3:46pm 
Can you make a generic localization for the languages that are not localized yet? Maintaining the text in english but with the folder of other languages? I play in other language, and I do understand english, but it would be easier if you made it, so it wouldn't need to constant remake it every time we got an update
TryToGitGud  [author] 17 Aug @ 3:26pm 
Ai should never use it now anyway (should be a player tool)
TryToGitGud  [author] 17 Aug @ 3:25pm 
@Zangi
Not sure why that is happening but I made sure that cannot be spammed by AI now (not sure if it's really a mod conflict or whatever, couldn't reproduce the thing)
Heiky 17 Aug @ 3:24pm 
same problem as Zangi, the spam is very distracting
Zangi 17 Aug @ 2:39pm 
Huh, so started a new game, getting spammed with reset subsidy 3rd party. (Additional note, using this with RoE, loaded before.)
Rapi 17 Aug @ 7:06am 
Thanks
TryToGitGud  [author] 17 Aug @ 5:24am 
@Rapi
Made a reset all subsidies interaction, making a system to cancel a specific subsidie would take a lot of time and might cause lag issue (cuz I would have to add it to the GUI that already makes the game lag a lot)
@Osium
Don't really get what you mean, you mean straight up disabling investment pool? (that would be a lil crippling just pass extraction on them) Regional HQ are pretty bad anyway I tend not to enable them on the companies anyway cause of the way they work (Foreign HQ as I remember only help the owning country, Not sure about the 1.9.8 changes).
V307 17 Aug @ 4:55am 
Is there any mod that just allows you to give a puppet to a company ?
I love the mod, but some of the features just feel to janky
펭요미 17 Aug @ 12:13am 
Hello! I like your content and would like to translate it into Korean. Would you give me permission to do so?
Osium 16 Aug @ 8:31pm 
Would it be possible to create an action that purges subjects of regional company HQs and their private investment? Player pays the cost of course.
Rapi 16 Aug @ 12:40pm 
Is it possible to add the option to force the subject to remove a specific subsidy?
牛奶大魔王 16 Aug @ 10:37am 
Greetings! A good mod! I want more Chinese player used it so i have translated it inside V3 Chinese submod mod
Would u make a line in description?

Here is my Chinese localization. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2880069248
TryToGitGud  [author] 16 Aug @ 4:31am 
@Aero
AI can use the overlord interactions that give bonuses (so no charter, no transfer), so they use most of them.
Aero 15 Aug @ 10:53pm 
does ai use it?
Senkaimon 15 Aug @ 5:13pm 
Thanks man!
TryToGitGud  [author] 15 Aug @ 4:54pm 
@Senkaimon
MB, I guess companies that already existed remained, now I made so that after the country becomes a company they disband the old ones.
Senkaimon 15 Aug @ 10:35am 
@TryToGitGud but in my Game the existing Companies a puppet had before being given to my company remain and dont get disbanded
TommyMSC 15 Aug @ 9:28am 
Beautiful
thank you for answers
TryToGitGud  [author] 15 Aug @ 3:53am 
@Senkaimon
If you give a country to a company it makes so that the country can't have any other company beside the owning one (which is still in overlord possession)

@퉁퉁퉁퉁퉁퉁퉁 닝후르
To change the flag is a little bit impossible, but if you wanna change the name a funny thing I like to do is just give the country to a company and change the name of the company, that's gonna make the country name the company one

@Yaru
Shouldn't really be a problem as it doesn't add any Journal Entry/Event
Senkaimon 14 Aug @ 10:50pm 
Great Mod! Could you add an interaction where you forcibly disband a subject's companies and prevent them from creating new ones?
This is a truly perfect mod.

Could you add a feature to change the country's name and flag?
Yaru 14 Aug @ 5:19pm 
Hi, can I add this mod midgame?
TryToGitGud  [author] 13 Aug @ 3:21pm 
@asdfjkasfhjk
It's probably compatible with Grey's interaction but it will prob cause a lot of bloat. As I said the mod is mainly for Larping and it ain't balanced so if you wanna combo them just do it, remember that ai will never use these features lagging them down.

@MasterOfGrey
the diplo GUI is taken by the mod I linked (it's not updated tho), I made the mod for myself just to have some fun with subject cuz it's fun to have different types of gameplays if you wanna modify and use it in a bigger mod just suit yourself and mention the original (I wouldn't raccomend for big MP mod for gameplay with >5 ppl cuz lag)