Steam'i Yükleyin
giriş
|
dil
简体中文 (Basitleştirilmiş Çince)
繁體中文 (Geleneksel Çince)
日本語 (Japonca)
한국어 (Korece)
ไทย (Tayca)
Български (Bulgarca)
Čeština (Çekçe)
Dansk (Danca)
Deutsch (Almanca)
English (İngilizce)
Español - España (İspanyolca - İspanya)
Español - Latinoamérica (İspanyolca - Latin Amerika)
Ελληνικά (Yunanca)
Français (Fransızca)
Italiano (İtalyanca)
Bahasa Indonesia (Endonezce)
Magyar (Macarca)
Nederlands (Hollandaca)
Norsk (Norveççe)
Polski (Lehçe)
Português (Portekizce - Portekiz)
Português - Brasil (Portekizce - Brezilya)
Română (Rumence)
Русский (Rusça)
Suomi (Fince)
Svenska (İsveççe)
Tiếng Việt (Vietnamca)
Українська (Ukraynaca)
Bir çeviri sorunu bildirin
I was wondering if there is any plan to add some options in a future update, to have the possibility to tweak in the “Mod Control Settings” tab of OpenStarbound some UI elements?
Examples that come in mind may be to use clean bars instead of the default’s one for health/energy and hunger.
Maybe able to change font to a more traditional one.
UI colors theming with color sliders.
Changing multiplayer Under health and energy bar to a sideways one instead?
Would you be willing to include built-in support for Betabound's changes to the tech menu? It also adds an unequip tech button, along with a download and (on its Github dev branch) a bind button. If Patman's Unequip and Remove tech mod is installed, Betabound replaces its unequip button with its own (since it needs to work with Betabound's suit techs). Moving its unequip button to where Patman's goes and then shifting the download and bind buttons to the left would work great.
Sayter on his way to send you death threats for the harmless "sayter? i hardly know her!" joke in one of the screenshots: 🏃