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Rapporter et oversættelsesproblem






One of those requirements should probably be removed (or noted/pushed into the description).
Had nuts made of sapphires
[CWL][INFO] System.TypeLoadException: Failure has occurred while loading a type.
at (wrapper dynamic-method) LayerDrama.DMD<LayerDrama::Activate>(string,string,string,Chara,Card,string)
at Chara._ShowDialog (System.String book, System.String sheet, System.String step, System.String tag) [0x0002c] in <62c9fe17922a45648d78468d8a9e4188>:0
at Chara.ShowDialog (System.String book, System.String step, System.String tag) [0x00000] in <62c9fe17922a45648d78468d8a9e4188>:0
at (wrapper dynamic-method) Chara.DMD<Chara::ShowDialog>(Chara)
[CWL][INFO] [ExceptionProfile] LayerDrama.Activate
+POSTFIX: CustomWhateverLoader::SetReligionPortraitPatch.OnSetupWorshipAct
Chara._ShowDialog
Chara.ShowDialog
Chara.ShowDialog
+TRANSPILER: CustomWhateverLoader::RerouteDramaPatch.OnSwitchIdIl
at UIContextMenu+<>c__DisplayClass52_0.<AddButton>b__0 () [0x00000] in <18e05577072e4b71874cb110b60b074e>:0
at UnityEngine.Events.InvokableCall.Invoke () [0x00010] in <ac95ed96621641249c5b2cf74e341b4b>:0
at UnityEngine.Events.UnityEvent.Invoke () [0x00022] in <ac95ed96621641249c5b2cf74e341b4b>:0
at UIButton._OnPress () [0x00083] in <18e05577072e4b71874cb110b60b074e>:0
at UIButton.<OnPointerDown>b__68_1 () [0x0008e] in <18e05577072e4b71874cb110b60b074e>:0
at BaseCore+<_WaitForEndOfFrame>d__22.MoveNext () [0x00032] in <a4f891d530aa4d54ad628708308b9939>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <ac95ed96621641249c5b2cf74e341b4b>:0
> _Elona/Lang/_Dialog/Drama/_adv.xlsx
TypeLoadException: Failure has occurred while loading a type.
at (wrapper dynamic-method) LayerDrama.DMD<LayerDrama::Activate>(string,string,string,Chara,Card,string)
at TraitAltar.<TrySetAct>b__20_2 () [0x0000b] in <e33a3e03d91c48468d27ab9737746917>:0
at DynamicAct.Perform () [0x00008] in <e33a3e03d91c48468d27ab9737746917>:0
at (wrapper dynamic-method) Act.DMD<Act::Perform>(Act,Chara,Card,Point)
at (wrapper dynamic-method) ActPlan+Item.DMD<ActPlan+Item::Perform>(ActPlan/Item,bool)
at ActPlan+<>c__DisplayClass40_0.<ShowContextMenu>b__3 () [0x0000c] in
It completely breaks all talking options with all NPC.
已更新至 23.188 稳定版
@2424128168 曾经有这个功能,因为noa把默认人物从乞丐换成小鸡了,所以清理乞丐按钮变成了清理小鸡,抱歉。
InvalidOperationException: Collection was modified; enumeration operation may not execute.
at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <7e05db41a20b45108859fa03b97088d4>:0
at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <7e05db41a20b45108859fa03b97088d4>:0
at FactionBranch.DailyOutcome (VirtualDate date) [0x00342] in <facbae6433eb4c1da98bfa17745df36f>:0
at FactionBranch.OnSimulateHour (VirtualDate date) [0x004c3] in <facbae6433eb4c1da98bfa17745df36f>:0
at Zone.OnSimulateHour (VirtualDate date) [0x00015] in <facbae6433eb4c1da98bfa17745df36f>:0
at VirtualDate.SimulateHour () [0x0002c] in <facbae6433eb4c1da98bfa17745df36f>:0
at GameDate.AdvanceHour () [0x00006] in <facbae6433eb4c1da98bfa17745df36f>:0
at GameDate.AdvanceMin (System.Int32 a) [0x00052] in <facbae6433eb4c1da98bfa17745df36f>:0
at LayerSleep.Advance () [0x0020c] in <facbae6433eb4c1da98bfa17745df36f>:0
CWL已经更新至 23.187 稳定版 - 如果你依然遇到问题,请尝试重新订阅以确保更新。