Halo: The Master Chief Collection

Halo: The Master Chief Collection

Spartan Team - Thom, Rosenda, Sam, Malcolm
24 Comments
DunkODST  [author] 19 Oct @ 3:55pm 
The Size of the mod has been reduced from 6 GB down to under 3 GB
DunkODST  [author] 16 Oct @ 2:39pm 
i found the cause of the problem. i can finally fix it.
DunkODST  [author] 16 Oct @ 12:55pm 
It looks like the problem persists on multiple maps. Bot will rush to defend a generator but forgot how to push the button.
DunkODST  [author] 16 Oct @ 10:22am 
Bots stopped locking the generators on courtyard and waterfront. I'm going to see what's the problem.
DunkODST  [author] 16 Oct @ 6:33am 
I might have accidently left some objects meant to stay hidden completely visible. If that becomes a problem, let me know.
DunkODST  [author] 15 Oct @ 8:34pm 
melee_strike_dash for the AI Spartans has now been replaced with other animations to prevent rapid fire melee attacks.
DunkODST  [author] 15 Oct @ 10:45am 
as it turns out the bots are still attempting rapid fire melee. The melee_strike_dash animation is too quick that bots can spam it with glee. I'll have to find a slower animation to replace it. that should stop the rapid fire melee. The default Campaign melee animations are perfect for this, but I hate how easy they are for players to dodge.
mikazukiyozora12 15 Oct @ 1:32am 
i love the 4 more spartan adition thank you
DunkODST  [author] 14 Oct @ 2:38pm 
I'm going to try fixing the known problem of spartan bots doing rapid fire melee during higher difficulties.
DunkODST  [author] 14 Oct @ 2:16pm 
I accidentally kept the generators spawned in on installation 04 regardless of gamemode, I'll have to update this again to fix that.
DunkODST  [author] 14 Oct @ 2:03pm 
new update adds 3 more maps.
Outpost, Unearthed, and Installation 04
BrandonIsCool06 16 Sep @ 10:55am 
ah, i see. i hope you get it fix, man. its hard to find good mods like this with AI Teammates. you made something awesome here. its my favorite!
DunkODST  [author] 16 Sep @ 8:59am 
I can do this with all the maps. What stopped me is my editing kit would have to be reset just to fix something I broke.
BrandonIsCool06 16 Sep @ 8:51am 
This is Great, Man! Can you do this with all the maps?
Slader McDoogal 28 Aug @ 8:51pm 
The warthog on beachhead bounces when you hit the e-brake :crtstressed:
Skyman 19 Aug @ 12:14pm 
really good work on the bots!
lt_xluna 16 Aug @ 10:58am 
I've been waiting for a mod like this. so simple and yet so entertaining.
Sanspote_21 16 Aug @ 10:15am 
q es?
Fallen Legacy 15 Aug @ 3:24am 
these clowns are way too stupid to share a life pool with me XD
C0uNtry 14 Aug @ 2:11am 
i will be making a spartan army then :steamhappy:
MasterWeasel573 13 Aug @ 11:51am 
he did say that they arent meant to reflect lore
thom back from the dead... spartans really dont die!!!!
DunkODST  [author] 11 Aug @ 7:33pm 
Beachhead may have had a bug that duplicates spartans that enter vehicles. It should be solved unless I reintroduce it with another update.
DunkODST  [author] 11 Aug @ 6:29pm 
I accidentally ruined the cubemaps for overlook. Map Holdout was removed because the allied bots are desperately refusing to cooperate.