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"Nanostructure chip" Mechanoid struggling in the design stage
また、ModularWeapons 2への対応にもいずれ取り組みたいと考えています。
Alpha Mech や Mechanoids: Total Warfare、Glitterworld Destroyer 5 のような上位ティア拡張については、扱うとしても別プロジェクトになるでしょう。
I’ve implemented nearly everything I consider essential. The only remaining idea would be a mechanoid using Nano Structuring Chips.
I’m also interested in supporting ModularWeapons 2.
As for higher-tier content like Alpha Mech, Mechanoids: Total Warfare, or Glitterworld Destroyer 5 — that would be a separate project.
チャフ兵器を追加しました。メカノイド用の"スモークリーフによる酩酊"の様な効果のチャフ雲を撒きます。ムード上昇やスモークポップのような効果はありません。
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New Gomi-tactic weapon Added the "Chaff Weapons".
Not EMP. Not the adapted EMP. Not blind smoke. Smokeleaf High for mech. No mood buff included.
スモークリーフ兵器作った延長として、『EMPほど強力ではないけれど、ローテク寄りのメカノイド対策』を画策中。
Lately I often see insane high-difficulty mechanoid mods. Crazy strong.
As an extension of my Smokeleaf weapons, I’m planning something like a “low-tech anti-mech gear” — not as powerful as EMP, but still interesting.
Mechanoid、機械化ミミックマンを追加。
mass ≦4.5 の武器を装備できて、ユーティリティを装備できる汎用性特化。
Bandwidth Cost1で数の暴力できる。
……でもSignal Chip使うからディアボルスと択になる。
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Added Mechanoid and Mimicman.
Equipable with weapons of mass ≤4.5 and capable of equipping utilities—specialized for versatility.
Can overwhelm with sheer numbers at Bandwidth Cost 1.
...But since it uses Signal Chips, it becomes a choice between this and Diabolus.
Vanilla Trading Expanded
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2785616901
Underground Vault
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3021706489
(FYI: I also made “I Want 50000 Hundred Silver! Buyer” if you need a dedicated bulk buyer.)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3534976050
生活向けメカノイド『機械化ソイレンター』を追加。要DLC: Biotech.
死体→ペースト前駆物に変換。手動指定ギズモで戦場現地処理。
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Added utility mech “Soylenter” (Biotech). Field-process corpses into Paste Precursor; manual target gizmo.
・『ジャンクヤード・モニュメント』を追加
彫刻台から作成。木材かスチールを燃料として、ゆっくりと『廃材』を製造
・『破傷風トラップ』を追加(Vanilla Recycling Expanded 導入時)
リサイクルレンガと廃材を専用素材として使用するトラップ。
基本的にはスパイクトラップ。破壊された場合、毒ガスが発生。
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- Added “Gomi Yard Monument"
Craft at the art table. Slowly produces scrap when fueled with wood or steel.
- Added “Tetanus Trap” (requires:Vanilla Recycling Expanded)
A trap that uses trash bricks and gomi scrap as dedicated materials. Essentially a spike trap; when destroyed, it releases Tox gas.
I mess around with Ratkin too, so I know the vibe.
Could you share 2–3 example apparel mods you’d like to recycle? I’ll take a look at the tags they use.