XCOM 2
[WOTC] Gun Lancer class
8 Comments
Kei  [author] 26 Sep @ 12:46pm 
@blochii

I don’t play RPGO myself, so I don’t have any related plans.
However, I don’t mind if someone else makes a patch for it.
blochii 25 Sep @ 3:47am 
do you plan to make an rpgo patch?
Kei  [author] 28 Aug @ 7:56am 
@dredayah

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3557552367

I’ve uploaded a mod ported to the LWOTC version, but it hasn’t been tested in a Long War environment.
If you encounter any issues after subscribing, I’d appreciate your feedback.
dredayah 26 Aug @ 1:35pm 
Love this mod, only one of two glaive classes, could I commision you to make a LWOTC version? It fits in pretty good in Tedjam as is and is right at home in Beyond Legendary.
Kei  [author] 7 Aug @ 1:33am 
@lanford

Oh no, I didn’t notice at all. I’ll fix it right away—thank you!
Lanford 7 Aug @ 1:30am 
It seems that you put in the wrong config on "Empty" secondary weapon.
Instead of put in as secondary, you define it as primary weapon.

+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="empty")
Should be
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="empty")
rkelly1 6 Aug @ 4:20pm 
now we need a mod that adds 40k castodes
Lanford 6 Aug @ 2:33pm 
Yep, Glaive is such an interesting mod. I think there onlu Hellion class that use it as part of its equipment.

Good to see there more class that utilize it. I just finished the campaign so I can take this class for the spin on the next.