RimWorld

RimWorld

Space Turbulence
162 Comments
Luckspeare 13 hours ago 
It's yellow, so I'm guessing it *might* be not a problem, but just in case:

[Map Preview v1.12.22] Detected potential conflict: The mod "Space Turbulence" (ST_Patch) adds a destructive patch that will likely override or break some functionality of Map Preview.
凯兰达尔 25 Aug @ 8:09pm 
开飞船去破碎之地,地图生成出错,屏幕直接花屏
1312 24 Aug @ 7:04pm 
从飞船里钻出来两只蚁狮一只军团一只暴君一只魔君的场面依然历历在目(
XYM04689733 24 Aug @ 6:58am 
好玩,还好不是玩的炮塔流。多备点冲击枪有用的。反馈一个问题,博文强识的VE拓展的尸菌种复制出来是智人种而且没有博闻强识了。极致体能是可以复制的,又多一个超人。
GELULA 22 Aug @ 5:14pm 
关键错误原因拆解:
从堆栈信息可精准定位问题链:

触发场景:错误发生在 “重力飞船(Gravship)抵达新地图” 的流程中(GravshipUtility.ArriveNewMap),即当重力飞船从世界地图进入新生成的地面地图时,会触发后续的地图初始化逻辑。
直接诱因:SpaceTurbulence 模组的 WorldObjectComp_Enemy 组件在执行 “地图生成后逻辑”(PostMapGenerate)时,试图调用某个关键对象(比如敌方单位配置数据、太空事件关联参数、地图父级信息等),但该对象未被正确加载(处于 null 状态),代码直接访问其属性 / 方法就会触发空引用。
影响范围:会导致重力飞船无法正常进入新地图(比如卡在加载界面)、新地图生成失败,或生成的地图中 “太空相关敌方单位” 无法正常生成,直接影响太空主题玩法的流程。
GELULA 22 Aug @ 5:13pm 
进入破碎之地有时会报错,同时刷出两个破碎之地时有一个能进有一个进了会报错
AoI 22 Aug @ 9:09am 
不知道是不是我估计的错误,我飞船停在时空乱流的地方,然后接了一个空中袭击的任务,等任务飞船开走后任务会自动失败,然后小人也消失不见了
qiuqiu 22 Aug @ 4:17am 
要塞扩展什么时候出捏
Dystopia 22 Aug @ 1:16am 
Hey, im getting an error when the game is generating the map. Here's the link to the log : https://gist.github.com/HugsLibRecordKeeper/09b5d42a185bef579eaf94d111295b93
ohhhhh 21 Aug @ 9:52am 
逆重飞船开局,第一个破碎之地飞船飞过去时生成世界是迷雾,降落后才能看见世界,性好还有逆重板,要不然只能走
朱元璋 20 Aug @ 11:07pm 
进入MOD地点报错:DaughterConfused:
朱元璋 20 Aug @ 11:07pm 
错误原因推断
根据以上分析,最可能的原因是:

模组 Bug(最主要原因): SpaceTurbulence 模组的代码没有做好“错误检查”。它的 WorldObjectComp_Enemy.PostMapGenerate 方法假设某些对象(例如,它自身的数据、刚刚生成的地图上的某个东西、或者敌人派系信息)在地图生成后肯定存在,但在你当前的游戏环境下(尤其是结合了其他模组时),这个假设不成立。

模组冲突: 虽然错误直接出现在 SpaceTurbulence,但冲突可能源于它和其他模组的交互。堆栈中提到的 Vanilla Expanded Framework 和 MapPreview 可能以某种方式改变了地图生成的过程或数据,导致 SpaceTurbulence 模组无法正确处理这种变化,从而引发了空引用。特别是 ST_Patch: SpaceTurbulence.Patch_Size 这个补丁,它修改了地图尺寸,这可能是一个冲突点。
吐酸泰坦 20 Aug @ 1:04am 
任务会生成在近地轨道上,飞过去会显示地图生成错误
骸鸾  [author] 19 Aug @ 8:27pm 
@{SRI} Oracle
fixed
TheRedPriest 17 Aug @ 8:18pm 
Absolute chaos, went into a turbulence that had a snapshot of when i was under attack by mechanoids. Wore down my medicine storage while there, nearly lost my colonists to their dopplegangers+very regular invasions, but managed to luck out and get 2 grav extenders 10/10 will risk my life again.
昏闇  [author] 17 Aug @ 7:58pm 
@Nuggz
Thanks for your reply! I’ll adjust the teleportation time of the turbulence to 15 days in the next update. Haha, if you’re interested in the integration of Anomaly and Odyssey, you can look forward to the upcoming Void Universe mod—it will combine the two DLCs as much as possible.

@arnyberaya3
Some items in the mods may cause map saving failures. This is a mod compatibility issue, but we need to see the error log documents to carry out repairs and ensure compatibility

@Alma_S
I think this is probably a bug. We'll make adjustments as soon as possible, but it might not be that easy to fix. We'll do our best though.
Nuggz 17 Aug @ 11:31am 
Great mod, however, I do have to parrot a previous comment regarding the timescale for the actual location. 2 days is far too little when it can spawn across the planet. Without mods to remove cooldowns from the ship takeoffs/using DevMode, or having a passenger shuttle stocked with a lot of chemfuel to reach, these locations can be near impossible to reach in time. Overall, the execution and idea behind it is fantastic, and I can't wait to see the future mods since I love Anomaly, and love the idea of it being integrated into Odyssey
骸鸾  [author] 16 Aug @ 8:52am 
会尽量兼容更多mod
ohhhhh 16 Aug @ 8:35am 
什么时候能修复地图生成错误就闪退的问题呀,扭曲的爬爬爬爬爬爬爬爬爬爬
arnyberaya3 15 Aug @ 10:56pm 
For some reason it wont work for me.. When ever I try to go to a turbulence it says error generating map and then my entire screen starts looking broken and I have to load a previous save
Alma_S 15 Aug @ 4:33am 
i got a space turbulence that was a copy of the past when i was in a sea ice biome, and when i remove my past gravship's substructure, it was soil underneath it instead of ice. could this be a bug?
昏闇  [author] 14 Aug @ 7:30pm 
@Raith
Every time the spacecraft takes off, there is a 15% probability of spawn turbulence. after spawn , the turbulence does not trigger the mission immediately but remains hidden. It will only appear after a random period of time. There was a previous bug where turbulence would appear at sea, and since we couldn't identify the root cause, we added an effect that teleports its position at regular intervals.

There are compatibility issues with some mods, which may prevent the map from generating. In most cases, this is because certain elements in those mods cause our map storage to fail. We can only further develop compatibility solutions if we obtain the error logs.

In the previous comments, my friend replied with instructions on how to create turbulence in developer mode. You might want to scroll back to find that information.
Raith 14 Aug @ 5:27pm 
also for some reason I can't get my colonists to even enter the site unfortunately, if I knew how to generate the site via dev commands, I'd do some more testing to see how it works myself
Raith 14 Aug @ 5:24pm 
also before I forget; might be a good idea to have the space turbulence site appear closer to the colony or gravship site, or extend the duration the site stays in the world, because I had it appear practically on the other side of the world and only lasts for 2 days, and normally it'd take about 36.2 days for the colonists to reach said site.
只为你完成那个梦想 14 Aug @ 6:09am 
@愉悦z
先右键再点确认降落
Raith 13 Aug @ 10:46pm 
question, how do these sites generate? randomly or via a quest?
昏闇  [author] 13 Aug @ 8:30pm 
@愉悦z
听说泰南会给你扣一块空间出来让你能停放飞船,一定能停放飞船这部分的功能是奥德赛dlc自带的
,如果乱流加载的是一些预制地图的话,最直观的问题就是没那么有趣了。就是他很容易变成和其他原版探索一样的情况。
愉悦z 13 Aug @ 8:22pm 
有些情况下,玩家会在及其狭窄的地形里降落并发展一段时间,可以说几乎除了那一小块地方完全没空间停飞船了,这种情况怎么办……?
愉悦z 13 Aug @ 8:21pm 
创作不易辛苦了❤️
不知道steam社区评论怎么回复,就直接发了。
时空乱流能不能除了玩家基地外可以生成一些基础的其他殖民地模板,类似派系据点,或者商会空间站什么的。这样不涉及玩家的那些各种复杂的逆天模组,至少可以让玩家体验一下,不至于必须排查所有mod的兼容性才能正常体验。也降低一些难度
昏闇  [author] 13 Aug @ 8:02pm 
@愉悦z,复制的是整个过去的地图,甚至会把过去地图里的敌人也复制了,但是现在mod的花活太多了,有的mod里的某个东西复制不了就会导致地图生成失败,这个实在没办法彻底解决只能出现一个兼容问题就根据报告修一个。要塞袭击现在是在创作各种要塞的阶段,要塞出现和ai的行为逻辑这些基本都做好了,现在就是做各个阵营不同尺寸的要塞
愉悦z 13 Aug @ 7:11pm 
言归正传,能开着小逆重飞船来袭击的敌人可以算作一种逆重核心获取发方法,这总比千里迢迢跑出去钻地道,挖虫巢,开盲盒,打砸抢方便多了。而且越来越多的mod需要以逆重核心为原料制造物品或建筑,光靠原版的获取方式太慢也太少了。更何况逆重核心本身就可以作为一种高价值战利品,甚至可以做个雕像什么的。
期待新mod更新
愉悦z 13 Aug @ 7:11pm 
新mod袭击拓展那个有预告了吗?敖德萨更新后一直很期待能有海盗或者高科技水平的势力能开逆重飞船过来袭击,当然也乐意看到部落老哥开着石门木墙的魔法飞毯过来。毕竟部落老哥们都能刷出中心空投了2333,瓦坎达老哥了属于是,不过考虑到游戏特性,只要不在太空生成地图,根本就不需要考虑气密性和太空抗性,所以这完全是很有趣的一种彩蛋设定,毕竟这里是边缘世界,用灵能来制造真空抗性也很合理吧2333(俺寻思能上天)
愉悦z 13 Aug @ 7:01pm 
是复刻了整个居民区的东西,还是只有飞船逆重板地基上的东西,又或者除了飞船范围的基地部分
愉悦z 13 Aug @ 6:59pm 
bro,我还没下班玩,这个mod是复刻一个玩家曾经自己基地和其同时期的殖民者们吗?
骸鸾  [author] 13 Aug @ 6:52am 
@阿弥诺斯 15%概率,触发了也需要等待一段时间才现形
骸鸾  [author] 13 Aug @ 6:52am 
应该是生成到特殊的事物,然后生成失败了导致的
目前已经在尽量添加兼容了@依存症
依存症 13 Aug @ 6:35am 
我每次进入破碎之地都会贴图错误,屏幕花花的一片,刚刚还直接弹地图加载错误了,而且怪怪的,在地上的破碎之地是我在太空的时候,在太空上的破碎之地又是我在地面的时候
阿弥诺斯 12 Aug @ 11:46pm 
我一次也没触发过,不知道是不是和别的mod有冲突
昏闇  [author] 12 Aug @ 12:08pm 
@阿弥诺斯
每次飞船起飞有15%概率触发,触发后也不会立刻发任务而是随机一个时间后才发布任务
阿弥诺斯 12 Aug @ 12:05pm 
我没有触发过,是需要激活巨石吗
WarEvolved 12 Aug @ 11:28am 
ya when i first downloaded the mod i was only getting one or so event every like 10-20 take offs but now they seem to be eveywere i have 7 or so on my map all the time. not sure if its a bug or something but if its not i would love a way to lower it back down to being rare
骸鸾  [author] 11 Aug @ 11:46pm 
@zzangubea Hmmmmm, I didn’t add support for that. You only have a 15% chance to trigger the incident after launching the ship, and you need to use “Active all” to activate it.
骸鸾  [author] 11 Aug @ 7:38pm 
@Demonic_Reaper99 I will fix it
Demonic_Reaper99 11 Aug @ 2:50pm 
There is a (I presume) weird bug with this mod when it interacts with maps that were in space, the map is extremely glitch- unexplored, dark+red background and when UI is opened it sticks to the background for a few seconds. Tho all around this is an amazing mod
zzangubea 11 Aug @ 5:18am 
Thank you for amazing mod. If I want to generate turbulance event on the world map, which button should I click in development mode? I had a look everything in 'incident' and 'generate quest' menu but can't find it..
昏闇  [author] 10 Aug @ 9:25pm 
@ttty
This issue occurs when some items that our map storage system cannot handle are present during map saving. Similar situations previously arose due to Adaptive Storage and uninstalled buildings (both of which have been fixed). There are likely other mods causing conflicts. If possible, could you upload the complete content of the first error report? This way, we will fix the problem as soon as possible.
ttty 10 Aug @ 6:33pm 
I keep getting an error where the game keeps getting interrupted with the statement that the map cannot be created
Nimn 10 Aug @ 4:44am 
I don't say this often. Looking forward to both this and the planned mods.
昏闇  [author] 10 Aug @ 12:56am 
@上海最优质的上市公司
可能是之前保存的时候地图里有卸载的建筑导致的,刚刚更新修复了。
但是得等下一次乱流保存,估计才能正常进入
飞过去提示地图生成错误 全黑屏 但是小地图mod能看见敌人和地形 无法降落