Timberborn

Timberborn

Caldera Lake
10 Comments
Greystar 6 Sep @ 8:57am 
Could you please include map sizes in your descriptions (or in the title)?
Faster, Faster 5 Sep @ 8:54pm 
This is lovely.
Astrala  [author] 5 Sep @ 4:47pm 
Thanks! I did model it after real-world calderas! There are a few that end up having an island in the center of the lake, due to magma pushing up from underground and making a new cone, while the crater gets filled in with water. :D
Mr.Pallanza 5 Sep @ 1:51am 
What a well made map! I love a map that starts like an Island and you're forced to be creative going vertically or be hardy enough to escape the island. The layout and 'Caldera' is reminiscent of the real life Taal Volcano in the Philippines. In the middle of Taal "Lake" is the Taal "Volcano" - but if you look at it clearly - the "Lake" is the original outline of a massive mountain that houses the little "Volcano" at the center. So this is very well made!

Looking to challenge this Map as the Iron Teeth!
Wuik 4 Sep @ 11:21am 
Edit: i put somes screenshots on it ^^
Wuik 4 Sep @ 10:56am 
Hi,
Finished today on the 33 cycle with Folktails on the normal mode..Don't like the hard ^^
a lot of micro-management with pumps and others things like the first maps still you are able to go out from the island but after it was a little more easy and less stressfull.
Found alls the water 'sources and divert alls during a badtide was really a big headhache cos i don't want to make simply some aqueducs to do it but i will try and made it underground ^^
Finally simply put the badwater rig ,and more hardly the mine under the city with food's supply cos that was now a big cellar ^^
adjust the water level to get enought fertiles lands was not easy too...
Anyways a beautifull and very challenging map where you must be reactive during a long time ..:steamthumbsup:
Alcator 1 Sep @ 2:46pm 
Lovely map, very enjoyable. It takes a while to make it out of the caldera, but once you do, it really opens up.

I did not study the inner workings of the caldera too much, so I still don't know how it all works in there, but badtides can be really quite challenging and droughts drop the water level enough to make it a problem (Folktails).

Thanks for making this!
Iangrace386 :) 31 Aug @ 2:21pm 
Looks really cool, but i'm probably to stupid to handle it
Astrala  [author] 31 Aug @ 10:46am 
Thanks! I wanted it to feel like a big success when you finally seal off the main lake from badwater ^_^
Mal'akh 30 Aug @ 9:52am 
Very challenging in hard mode, great map!