Timberborn

Timberborn

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Caldera Lake
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27 Jul @ 2:20pm
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Caldera Lake

In 1 collection by Astrala
Astrala's Timberborn Maps
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Description
Made for Build-a-Map Contest 5.

A map centered around a massive volcanic caldera, now filled with water in a lush lake. But the island in its center, despite being a prime location for a new colony, hints that the volcano is not as dormant as the beavers may hope. The mountain itself is riddled with channels and old lava-flow passages, shunting water and bad-water across the map.

With the caldera's ridge overhanging the lake, escape may be difficult, but the beavers are clever and crafty, and once on the top of the Caldera, the entire mountain is their oyster. Travel across the Caldera is a breeze with new transportation technology.

Can you seal the caldera against bad-water contamination? Or will you abandon the lake entirely and build around the ridge?

(Tested and beaten in hardcore mode with the Folktails)
16 Comments
Wuik 24 Oct @ 11:44pm 
Hi,
@Argresh
Yes,that is the tip !! if i well remember after put one dams at each extremities at the beginning Rush the water dump is not absolute at the beginning but a forester of course !
after you must put severals pumps at differents levels and micro-manage them to have always water..take a long time to try to understand the map cos there is hiddens water source everywhere...
Argresh 24 Oct @ 10:33pm 
I feel insane. How am I supposed to maintain a supply of food if the receding water goes too far for me to maintain consistent farming or blueberry bushes? The closest idea I had was rushing water dump technology to fill up the tiny river inlet and keep my crops watered, but that is incredibly hard with the 250 science cost, not to mention the incoming wood deficits with less and less arable land.

It's not a bad map, but I am unsure how to successfully play it? I'd love a few tips. Everyone is talking about building vertically, so perhaps I am in the minority, but wouldn't doing that be incredibly expensive to the point where it's not reasonable to accomplish in time before you start to drown or starve?
Rebels 17 Oct @ 9:30pm 
i don't think the map is bad. Might be a timberborn thing might be something else I have noticed with a lot of user made maps. Finding the water and how it is flowing is not easy in a lot of the avg/harder maps. I do think this map takes a lot more skill than the average player has just to adjust to not knowing what is going on with water flow and managing that. I say this for a lot of user made maps, no reason to bury water or make it hard to tell how many exits there are for water to get out so people can play the map before drought/sinking entire colony which I have done both of. I am not up to doing a map 10+ times to figure out flow and doing this once already made me thing it would take me this long. In terms of looks, the map was nice .
Mr.Pallanza 24 Sep @ 5:22am 
An update! I've managed to conquer the map as Iron Teeth - Normal Mode. I'm a relaxed player and like taking my time building up. I don't know how to upload screenshots, but I've managed to build up verttically from the island center, eventually stretching out for more tree plantations by the caldera's mouth. I even manage to seal off the main island's badwater source (very clever waterway path beneath the volcano, by the way) - and then made a pipeline that leads upwards and outside to an aqueduct that flows Badwater away from the center island. Now past 100 cycles, and over 1000 Beaverbots made, the caldera's center lake is a clear blue, and looking to make the Repopulator next.

Again, amazing map!
Roc 23 Sep @ 6:21pm 
This is the only map I've given up on. Too difficult
Astrala  [author] 15 Sep @ 5:12pm 
Greystar, I'll try to remember to going forward, and will go back and try to add those when I have the brain-width to go look at those. That is part of why I try to include pics of the whole map and starting location, to get a general sense of size outside of the strict x*y scale ^_^
Greystar 6 Sep @ 8:57am 
Could you please include map sizes in your descriptions (or in the title)?
Faster, Faster 5 Sep @ 8:54pm 
This is lovely.
Astrala  [author] 5 Sep @ 4:47pm 
Thanks! I did model it after real-world calderas! There are a few that end up having an island in the center of the lake, due to magma pushing up from underground and making a new cone, while the crater gets filled in with water. :D
Mr.Pallanza 5 Sep @ 1:51am 
What a well made map! I love a map that starts like an Island and you're forced to be creative going vertically or be hardy enough to escape the island. The layout and 'Caldera' is reminiscent of the real life Taal Volcano in the Philippines. In the middle of Taal "Lake" is the Taal "Volcano" - but if you look at it clearly - the "Lake" is the original outline of a massive mountain that houses the little "Volcano" at the center. So this is very well made!

Looking to challenge this Map as the Iron Teeth!